DUSK

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  •  DUSK — трейлер
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DUSK - what kind of game is it, trailer, system requirements, reviews and ratings, prices and discounts, guides and walkthrough, similar games

A retro shooter filled with three atmospheric campaign episodes, designed in the spirit of the 90s. The main character fights against mystical creatures. The game... Read more

Players:
8.1/10
Steam:
97/100
Metacritic:
88/100
Developer:
Publishers / Distributors / Localizers:

About the Game

A retro shooter filled with three atmospheric campaign episodes, designed in the spirit of the 90s. The main character fights against mystical creatures. The game has an Endless Survival Mode, in which you can try to survive with endless crowds of enemies. For fans of network games, a 1v1 mode is provided.

Trailers, gameplay, and other videos

DUSK - LAUNCH TRAILER
DUSK HD - Full Comparison Trailer
DUSK HD + SDK Launch Trailer
DUSK EARLY ACCESS AVAILABLE NOW

Store Offers and Discounts

System requirements and PC test

Minimum:
  • Windows 7
  • CPU: Intel Core i3-2370M
  • RAM: 2 GB
  • Free Space:500 MB
  • Video Card: GeForce 9800GT
  • DirectX: 9.0
  • Keyboard, Mouse
Recommended:
  • Windows 10
  • CPU: Intel Core i5-2400S
  • RAM: 4 GB
  • Free Space:500 MB
  • Video Card: Geforce GTX 460
  • DirectX: 9.0
  • Широкополосное подключение к интернету
  • Keyboard, Mouse
PC test

Reviews and ratings

Why is the visual so poorly made? I played Dusk after ULTRAKILL and I heard that Dusk, like ULTRAKILL, is a spin-off retro shooter.

Dusk is fun to play. Meat, speed, madness, metal music; what more does a good game need? I still have a question about the graphics. In some places it feels like the developer, calling the game with a retro style, is covering up obvious hackwork, okay, pixels, but models, what about the models? What was the problem with adding a couple more ranges of weapons and enemies? Why is it that if you approach the border of the map where there is a forest, then the texture of the forest is clearly not designed for someone to approach it point-blank or even 10 meters away (those who have played will understand). ULTRAKILL is also a retro shooter, but with this retro you… Read full

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Почему настолько халтурно сделан визуал? Я поиграл в Dusk после ULTRAKILL и я слышал что Dusk также как и ULTRAKILL является спиномозговым ретро-шутером.

Играется Dusk весело. Мясо, скорость, безумие, метал-музыка; что ещё нужно хорошей игре? У меня всё-таки есть вопрос к графике. Местами такое чувство что разраб назвав игру со стилем ретро, прикрывает очевидную халтуру, ладно пиксели, но модельки, что с модельками? В чём была проблема добавить ещё пару полигонов оружия и врагов? Почему если подойти к границе карты где есть лес, то текстура леса явно не расчитана на то чтобы к ней подошли в упор или даже на 10 метров (кто играл, тот поймёт). ULTRAKILL тоже является ретро-шутером, но там с этим ретро не видно никакой халтуры, играя в ULTRAKILL у меня не было чувства что разрабы где-то зажа… Read full

8.3
All reviews