Elder Scrolls 3: Morrowind
Elder Scrolls 3: Morrowind is a continuation of the fantasy role-playing action game with a first-person view in the Elder Scrolls universe. The events of the game... Read more
Military helicopter V2.0
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This is a modified version of the military helicopter, which now does not need to start a new game. The helicopter flies and fires rockets. To receive items, you need to write in the console (opens with the ~ key): 1. Player->additem "military_helico ...
Tactical Morrowind – a set of firearms, armor and ammunition
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This mod brings a large number of weapons and tactical gear into Morrowind, turning the classic RPG into a shooter. Among the weapons there are rifles, pistols, and even grenade launchers in their various variations and with different modifications, ...
Opportunity to become Jarl of Solstheim
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The mod allows you to become Jarl of Solstheim if you beat the game (defeated Hircine) to the “good ending” - Hircine is defeated, and you remain human; Udurfruit is defeated, and the player is the head of Thirsk; The player is a Factor of the Easter ...
Shotgun UTAS UTS-15
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The mod adds a fully working UTS-15 shotgun. For spawn: Player->additem "UTS_15" 1 - the shotgun itself. Player->additem "shotgun_slug" 1 – ammo.
NextGen Combat - a modern combat system
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The mod changes the combat system, making it similar to combat in modern games - all weapons have a 100% hit chance, and perks and skills are changed to match this (for example, skills increase the damage done by weapons, and different types of weapo ...
Serene Aquatics - Underwater animals stop attacking
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The mod makes animals passive underwater - the combat level is reduced to 20 instead of the original 90. Now you can safely explore the underwater world.
Small house in Gnisis
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The mod adds a small house inside a cave near Gnisis.
Birth Sign: Soldier
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The mod adds a new birth sign to the game: Soldier. With this sign, the player starts with an additional 25 points in strength and stamina, but is vulnerable to magic 25% stronger than normal.
Desert Eagle - working pistol
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The mod adds a working Desert Eagle pistol to the game. To create, you need to write: Player->additem "desert_eagle" 1 Player->additem "50_ae" 1
Resource – a set of broken boxes
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This file is a resource for mod authors that adds a set of broken crates that can be placed on their maps.
The ability to heal others
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Each NPC can be asked if they should be treated - if they are injured, their health can be restored.
Military helicopter
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The mod allows you to play as a helicopter. To do this, you need to select the race of the helicopter (in a new game or by entering enableracemenu), then enter additem "helicopter_test" 1 in the console and put on the armor.
Carriers from Ald'Rhun to Wraithgate
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The mod adds one NPC each to Ald'Rhun and the Phantom Gate, who can guide the player from point to point for a reasonable fee.
No level requirements for quests
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The mod removes the level or faction rank requirements for some quests. Where restrictions are justified by the plot, the conditions remain (for example, in the quest to obtain the rank of grandmaster).
Vos X - improved Vos
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The mod improves Vos visually - it changes the lighting and adds more little things. However, there are actual changes too - 4 new shops, new farms, several merchants, restored NPCs (that were cut before release), as well as a simple house for the pl ...