Save (everything is open)
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Saves for the Codex tablet, all places, weapon disguises are open. Throw the saves along the path C:UsersPublicDocumentsSteamCODEX863550remote, here we throw two folders LocalProfile and SystemData, put the steam_emu.ini file in the folder wi ...
Trainer (+11) [2.10 - 2.70.1]
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Hotkeys and trainer capabilities: - Numpad 1 — Immortality (Inf. Health) - Numpad 2 — Besk. Ammo (Inf. Ammo) - Numpad 3 — No Reload - Numpad 4 — Max. Accuracy (Max Accuracy) - Numpad 5 — No Recoil - Numpad 6 — Rapid Fire - Numpad 7 — ...
Black Rude Ruby
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The mod repaints the originally pink Rude Ruby pistol black.
Olive tourist suit
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Simple trousers and a shirt with rolled up sleeves in olive color is a small tourist outfit that is added with this mod.
Black suit with polo
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The mod adds a summer suit - black trousers and a black jacket complete with a black polo T-shirt.
Agent 47 Classic Costume
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The mod adds a classic suit to Agent 47.
Black suit with yellow tie and white gloves
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The mod replaces the Requiem suit with a suit with a yellow tie and white gloves. Packagedefinition.txt needs to be updated.
Black suit with yellow tie
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The mod changes the Requiem suit to its black counterpart with a yellow tie. PackageDefinition.txt needs to be updated.
Change FOV
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The table for CheatEngine allows you to edit the FOV. Requires DX12. Control: —F2 — enable; —NumPad + — increase FOV; -Numpad- – decrease FOV.
Agent 17 instead of 47
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The pack replaces Agent 47 with Agent 17. An updated Packagedefinition.txt is required.
Black-grey Krugermeier
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The mod repaints the Krugermeier pistol from gold to black and silver. Packagedefinition.txt needs to be updated. Unpack in HITMAN2Runtime.
Classic beard
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The mod adds a classic beard to the Agent. Post to HITMAN2Runtime. Packagedefinition.txt needs to be updated.
Black suit "Requiem"
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The mod changes the color of the Requiem suit to black.
John Wick's beard
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The mod adds John Wick's beard to Agent 47. It needs to be placed in HITMAN2Runtime. Make sure you update Packagedefinition.txt.
Updated Packagedefinition.txt
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The archive contains PackageDefinition.txt - this file tells how many patches the game should read. For the game to see mods, the number must be greater - 3 + the number of mods (by default 3 is the number of developer patches).