Red Faction
JOIN THE REVOLUTION!
Lured to Mars by the Ultor Corporation's promise of a better life, thousands have come to seek their fortune and work for the massive mining company. But all is not as it seems. A deadly plague is sweeping through the barracks, and miners suffer daily abuse at the hands of the Ultor guards. Is a revolution on the horizon?
Red Faction revolutionizes gaming with Geo-Mod technology, the ability to completely alter and destroy the environment in real-time. Featuring 5 controllable vehicles, 15 weapons of mass destruction, unparalleled multiplayer action, and a setting on Mars in the midst of a deadly plague and rebellion, Red Faction sets the gold standard in gaming!
- Geo-Mod technology — the only FPS with real-time, arbitrary geometry modification
- Unparalleled multiplayer action, with Geo-Mod specific strategies
- Advanced physics simulation - supports falling geometry, particles and liquid
- Five land, sea and air vehicles to commandeer and control
- A compelling storyline across 20 diverse levels
- Stealth and action driven objectives
- Varied environments including natural settings unique to the genre
- Dynamic, real-time lighting including lightmaps, object shadow casting and more
- Advanced AI behavior
- Real-time skeletal deformation and interpolation for silky smooth animations
- Location-based damage system
- Multiplayer support for LAN and TCP-IP (up to 32 players)
Source: Steam
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Reviews and ratings
A dynamic linear shooter, similar to a symbiosis of Half-Life and Halo: Combat Evolved. From the first game there is an arsenal expanded with a heavy machine gun, a thermonuclear warhead and a thermally guided rail gun. From the second - an alien setting and the presence of several means of transportation. Unfortunately, during the entire campaign we will use technology only 5 times and only in one case will we get to the surface of the planet. There is no complete destructibility in the game, but at the time of the game's release in 2001 it was sufficient.
Динамичный линейный шутер, похожий на симбиоз Half-Life и Halo: Combat Evolved. От первой игры тут арсенал, расширенный тяжелым пулеметом, термоядерной боеголовкой и рельсовой пушкой с термонаведением. От второй – инопланетный сеттинг и наличие нескольких средств передвижения. К сожалению, за всю кампанию мы только 5 раз воспользуемся техникой и лишь в одном случае выберемся на поверхность планеты. Полная разрушаемость в игре отсутствует, но на момент выхода игры в 2001 году ее было достаточно.