The artist showed what the Imperial City from the cult TES 4: Oblivion should really look like

An Elder Scrolls fan has recreated the Imperial City from The Elder Scrolls 4: Oblivion using Unreal Engine 5. The capital of Cyrodiil has acquired a scale that was not present in the original game.

The appearance of the Imperial City in TES 4: Oblivion confused many fans of the series in the year the RPG was released. If in the in-game literature it was described as a grandiose settlement with a large number of inhabitants, then in the game the city appeared as a rather modest location with two to three dozen houses.

Artist (Leo Torres) Leo Torres decided to return the Imperial City to its true size, using the capabilities of the UE 5 engine. The video shows a panorama of the capital with recognizable buildings like the Arena and the White Gold Tower, as well as a view of the city at night.

The artist's work did not leave the audience indifferent:

Now there is a feeling that this is the Imperial City.
— tiagomakosch5813
Looking at this... I really want to see the city of Vivec in real size!
— jamesswanson4085
Thank you, this is exactly how I imagined the Imperial City. Now I can sleep peacefully.
— presidentofswag9157

Previously, the same artist recreated one of the Skyrim locations using Unreal Engine 5.

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