The head of Larian Studios, Sven Vincke, admitted that the studio once considered other franchises besides Baldur's Gate. The developers intended to take on the creation of games based on Ultima and Fallout.
In an interview with Edge, Sven Vincke said that they needed a famous game series to break into the very top of the video game industry:
According to the developer, big names would attract more interested employees to Larian Studios and «break the glass ceiling» of opportunities. In the end, they managed to get a license for Baldur's Gate from Wizards of the Coast, but the deal almost fell through at the very beginning. The studio had not yet completed work on Divinity: Original Sin 2 when the owners of the rights to Baldur's Gate asked them for a design document for the third part:
Previously, the screenwriter of Baldur's Gate 3 told how exactly the shocking scene with the bear appeared in the game.