Gabe Newell Reveals Almost No One Believed in Steam's Success
Today, Steam is such a popular PC gaming platform that it has faced lawsuits over monopoly claims. But for 20 years, almost no one believed that anyone would need the service at all.
In a recent documentary dedicated to the 20th anniversary of Half-Life 2, the company's CEO Gabe Newell talked a little about the first steps in the development of the service. Initially, Valve intended to use it simply to send game updates, not to distribute them. However, at some point, the developers decided that this way they could download entire games.
The first test sample was Half-Life 2 itself, which required the Steam client to install. The decision was controversial — many players were not happy with this condition. But in the end, Gabe Newell defended it against the rest of the team. Nevertheless, many companies did not believe in the future of Steam and refused to provide copies of games:
In the end, Valve's strategy worked, and over time, Steam has grown into the best place for PC games as we know it today.
Valve recently lost one of its veterans — designer Greg Coomer, whose likeness was used for Gordon Freeman's model, left the company and is rumored to be joining Microsoft. Meanwhile, activists in the US have accused Steam of distributing «extremist content».
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