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Are the Legendary Corsairs Returning? VGTimes Interview with Corsairs Legacy Developer: How Does the Game Relate to the Great Series, What Will It Be Like, and Will the Newcomer Studio Screw UpArticles October 30, 2024, 05:23 PMThere is a page on Steam Corsairs Legacy. This is an RPG about pirates, inspired by the cult series «Corsairs». The young Ukrainian studio Mauris is responsible for developing the project — but will the newcomers be able to release a decent game with battles on land and at sea, variable quests and an exciting plot? We asked these questions to the head of Corsairs Legacy Vladimir Bondarenko. If you prefer to watch rather than read, feel free to turn on the video — it will be interesting!
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Articles October 29, 2024, 02:26 PMTiny Bunny is one of the most original and highly rated Russian games of recent years. The project has almost seven thousand reviews on Steam, and 98 percent of them are positive, one hundred thousand gamers have gathered in fan groups, and YouTube videos about the plot collect millions of views. What is the secret of the project, how was it created, how much did the development cost? The creator of the game Saikono will tell you about this. If you prefer to watch rather than read, click on the video!
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Articles October 28, 2024, 04:31 PMSyberia: The World Before is a continuation of the cult quest series. We talked to the developers and learned a lot about the creation of the game. How did the death of Benoît Sokal affect the team? What conclusions did they draw from the failure of Syberia 3? How long will it take to complete? Game director and lead writer of the project Lucas Lagravette will tell you about it!
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Articles October 25, 2024, 10:25 AMSerious Sam: Siberian Mayhem became one of the main surprises of the beginning of the year. The fourth part was controversial, and no one expected revelations from the add-on — only the Siberian setting was intriguing. However, the result was impressive: the gameplay turned out to be action-packed, the level design was fascinating, and the battles with bosses became much more interesting. How did the Russian developers from Timelock Studio achieve such a result? And how did they become the authors of the add-on? The creators of Siberian Mayhem will answer these questions!
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Articles October 24, 2024, 03:46 PMIndie development is a difficult, painstaking and risky business. It is therefore all the more interesting to learn about the success of a domestic author who managed to break into Steam trends. We talked to Oleg Kazakov, the author of the open-world adventure RPG Gedonia. How can you «capture» Steam on your own? What do you need for this? What difficulties will you face? All about this right now.
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Articles October 23, 2024, 02:26 PMOur editorial team spoke with the lead developer of Achilles: Legends Untold and found out interesting details about working in the indie sphere, the difficulties of development, and prospects for young specialists.