You Can Play as a Jerk and Dual-Wield Pistols in Avowed — Tons of New Details Revealed
February 6, 2025, 09:34 AM

A wave of fresh Avowed details has surfaced! Game director Carrie Patel participated in a rapid-fire Q&A on the MinnMax YouTube channel, answering 175 questions about the upcoming RPG.
Key Takeaways from the Interview:
- Avowed isn’t an open-world game, but it features large, explorable locations. Its scope is comparable to The Outer Worlds;
- There’s no enemy level scaling—meaning foes won’t automatically match your level;
- Dialogue options allow players to be "sassy little jerks"—and it’s a lot of fun;
- Companions can be directed in combat and have skill progression, but their gear cannot be changed;
- You can’t continue exploring the world after the credits roll;
- The player’s soul plays a crucial role in the story. By the end, you’ll discover which god your character belongs to;
- Kicking enemies off cliffs is absolutely an option;
- The combat system lets you dual-wield pistols or combine a pistol with a magic wand;
- At least one "broken" build exists, involving two-handed maces;
- Investing heavily in Agility makes the character dramatically faster. According to Patel, "it feels fantastic";
- No microtransactions—DLC is a possibility but not confirmed;
- Avowed runs at 60 FPS on Xbox Series X;
- Characters from Pillars of Eternity will make appearances;
- There’s some destructible environment in the game;
- The game has four fully developed companions, with Kai and Yatzli being fan favorites;
- The largest city in the game has around 100 NPCs;
- You can play as an evil character;
- No romance options;
- Carrie Patel’s top three games: Dishonored, Morrowind, Mass Effect.
Avowed launches February 18 on PC and Xbox Series X/S and will be available on Game Pass from day one.
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