Game files / Mods and Skins / Page 106
Fallout: New Vegas — Improved map
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Changes the standard map in Pip-Boy to a detailed one. It will be much easier to navigate it. To work you will need xNVSE .
Fallout: New Vegas — New Pip-Boy interface
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The interface in the original New Vegas looks atmospheric, but in practice it is not very convenient. The modification makes the interface more modern and practical. To work you will need: Improved Console (NVSE) ; JIP LN NVSE Plugin ; ...
Fallout: New Vegas — Restoring deleted content
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Due to the limited capabilities of the PS3 and Xbox 360, a lot of content was not included in the release version of the game. You can restore it using this mod. It brings back the random event system and many NPCs.
Fallout: New Vegas — Living Desert
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This mod adds hundreds of NPCs throughout Mojave to better emulate the world described in the lore, making it feel vibrant and dynamic. You'll never have to feel like you're the only person ever leaving the cities; soldiers patrol and guard the terr ...
Fallout: New Vegas — Project "Ezekiel" - interactive animation and combat realism
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This mod adds a huge number of scripted abilities with an emphasis on realistic combat and interaction with the world. Includes scripted combat effects, combat moves, animated strikes, parries, dodges, hit counters, animated skills, and interactions ...
Fallout: New Vegas — First person weapon animation rework
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Replaces/adds many first person weapon animations. Currently includes over 80 animations for pistols, rifles and assault rifles (1hp, 2hr, 2ha).
Fallout: New Vegas — Beautiful animation for melee weapons
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A complete overhaul of melee animations for almost all types of one-handed melee weapons in New Vegas, its DLC and TTW.
Fallout: New Vegas — A set of new animations for firearms
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Brand new + revised animation sets for various weapons from FNV/TTW. Includes various fixes, features and tweaks to update the original Part 1 and bring it to perfection. The following files are recommended for work: ISControl Enabler and Irons ...
Fallout: New Vegas — Disabling auto-aim
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Completely removes the easy auto-aim that was in the original version of the game.
Fallout: New Vegas — Realistic weapon damage
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Reworked skirmish balance. You will kill enemies faster when hit in the head or vital organs. But your life can also be interrupted by a random bullet.
Fallout: New Vegas — Changing collisions
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This mod fixes some of the worst collision meshes in the game. The collision mesh is a mesh that you don't usually see in the game. It is used to model where bullets, bodies, and other objects might impact an object. in the original game you coul ...
Fallout: New Vegas — Precision ballistics and ammunition
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Adds weight to bullets when fired and reworks ballistics.
Fallout: New Vegas — Realistic recoil
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It is built on the basis of the JIP LN NVSE Plugin and is the most stable and compatible mod to date. To work you will need: JIP NVSE Plugin NVSE
Fallout: New Vegas — Convenient gameplay
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Adds the ability to calculate the direction from which fire is coming, select weapons through the radial menu, hold your breath when shooting from a sniper rifle, and much more.
Fallout: New Vegas — Detailed power armor
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Custom high resolution textures for all power armor.