Table for Cheat Engine [UPD: 05/07/2020 / e1.4.0 Beta]

  • Mount & Blade 2: Bannerlord — Table for Cheat Engine [UPD: 05/07/2020 / e1.4.0 Beta]
Author: tfigment
Size: 9.85 kB
Uploaded by: Missiya
Date: May 8, 2020, 03:14 PM
Downloads: 279
  • Max Recent Events Morale - Maximum morale of recent events
  • Double Speed ​​(via Difficulty) - Double speed (via Difficulty)
  • Critical Romance Success - Critical success of the romantic
  • Critical Persuasion Success - Success of persuasion
  • Zero Cached Weight - Zero weight
  • Player & Troops Invulnerable - Player and troops are invulnerable

Here are my extensions to this table for 1.3.0 Beta (actually pretty standalone but I dont want to maintain a new table).

Given the problems everyone has in general I dont actually know if they will work for everyone but they work for me and so I'll share and maybe they will work for others.

Note that nearly all of them have prerequisite actions before they will enable (this is because the .NET code is JIT compiled on the fly when accessed first time).

The Max Morale and Double Speed ​​just need to have map loaded once.

To Zero Weight, First Open Inventory (to load the code) then reload the game (really). The game has bugged algorithm for calculating weight overburden which is redone on load.

Persuasion dialog critical success require you to actually have made a choice and succeed or failed. When active all subsequent choices will all be critical successes.

Combat Invulnerability requires entering combat first. Does not apply to simulated combat. Note that it actually flips the invulnerable flag. If you want to disable in same session then change the Enable to 0 before deactivating the cheat. Pretty sure the invulnerable flag is only active for one combat.

Startup process:

1. Launch Cheat Engine, "Load" and select table

2. "Select a process to open", select the desired process.

3. Select the desired option and check the box.

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Таблица для Cheat Engine [UPD: 07.05.2020 / e1.4.0 Beta]
  • Max Recent Events Morale — Максимальный моральный дух последних событий
  • Double Speed (via Difficulty) — Двойная скорость (с помощью функции "Сложность")
  • Critical Romance Success — Критический успех романтика
  • Critical Persuasion Success — Успех убеждения
  • Zero Cached Weight — Вес ноль
  • Player & Troops Invulnerable — Игрок и войска неуязвимы

Here are my extensions to this table for 1.3.0 Beta (actually pretty standalone but I dont want to maintain a new table).

Given the problems everyone has in general I dont actually know if they will work for everyone but they work for me and so I'll share and maybe they will work for others.

Note that nearly all of them have prerequisite actions before they will enable (this is because the .NET code is JIT compiled on the fly when accessed first time).

The Max Morale and Double Speed just need to have map loaded once.

To Zero Weight, First Open Inventory (to load the code) then reload the game (really). The game has bugged algorithm for calculating weight overburden which is redone on load.

Persuasion dialog critical success require you to actually have made a choice and succeed or failed. When active all subsequent choices will all be critical successes.

Combat Invulnerability requires entering combat first. Does not apply to simulated combat. Note that it actually flips the invulnerable flag. If you want to disable in same session then change the Enable to 0 before deactivating the cheat. Pretty sure the invulnerable flag is only active for one combat.

Процесс запуска:

1. Запустить Cheat Engine, "Load" и выбрать таблицу

2. "Select a process to open", выбрать нужный процесс.

3. Выбрать нужную опцию, поставить крест.

Related files:

Useful links:

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