«Time to Rethink This Approach» — Former PlayStation President Discusses the Future of Graphics in Games

In a recent interview, former Sony Interactive Entertainment (SIE) president Shuhei Yoshida shared his thoughts on the evolution of PlayStation and the future of the gaming industry. Reflecting on the transition from PS4 to PS5, Yoshida emphasized the importance of fast load times made possible by the PS5's SSD. He noted that this has significantly enhanced the user experience by eliminating long and frustrating loading screens. This advancement has contributed to the successful sales of the PS5, which are on par with the previous console.

When it comes to graphics, Shuhei Yoshida also highlighted the significance of visual improvements. He pointed out that the enhanced ray tracing performance on the PS5 Pro is a substantial step forward. However, he mentioned that "improving image quality is important, but it's hard to notice the difference now."

Nevertheless, Shuhei Yoshida sees great potential for future generations of PlayStation. He noted improvements in ray tracing performance on the PS5 Pro and talked about the need to rethink the approach to game development on the platform, shifting the focus from graphics to a broader user interest.

The DNA of PlayStation has always been linked to values such as cutting-edge graphics. But I think it's time to rethink this approach.
— Shuhei Yoshida

Shuhei Yoshida also expressed his commitment to indie games, which he has actively supported since 2019. Even after leaving SIE, he continues to promote indie developers. He praised the creative freedom that indie studios have, noting that they can create innovative games without the constraints of large budgets and corporate demands. According to Shuhei Yoshida, indie games play a crucial role in the industry's development, often becoming the foundation for new genres and trends.

Additionally, he discussed the growing role of video content in game marketing, noting that platforms like YouTube have become an integral part of the process of discovering new games for gamers. The shift from traditional advertising to promotion through social media and influencers is changing how games reach their audience.

In conclusion, Shuhei Yoshida noted that the way games are consumed is changing. While some users prefer to watch streamers rather than buy games, he sees this as a positive aspect. Word-of-mouth from streamers can still drive sales, and game creators should consider this evolution in video consumption.

Previously, Seamus Blackley, known as the designer of the original Xbox, stated that new consoles need to stop competing on performance levels.

0
Comments 0