Guides Prey for the Pack: Dragon's Dogma 2 Walkthrough Guide

Prey for the Pack: Dragon's Dogma 2 Walkthrough Guide

Vladislav Sham
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In the quest «Prey for the Pack» in Dragon's Dogma 2, players are approached by a distressed apothecary whose grandson has mysteriously vanished. This gripping mission offers more than just a simple search and rescue; it challenges players to make moral decisions that directly impact the outcome. Will you save the young boy named Rodge, or will you leave his life to the whims of the world? Our guide provides a detailed walkthrough of the quest, highlighting all the critical choices you'll face along the way and outlining the rewards for each possible outcome.

How to complete the Prey for the Pack quest

You will spontaneously receive this quest upon arriving in the Border Town and trying to look around. As you walk past the armory and the pharmacy, the hero overhears a conversation from an apothecary, distressed over his missing only grandson. If you agree to help, the boy's life will depend on your actions.

In the task journal, the mission will be marked as temporary—you can start it at any time, but after two days, rescuing the child will no longer be possible. This will also affect the reward that Morris will give you.

How to gather information

After hearing out the apothecary, your first step should be to gather as much information about the missing boy as you have done in other quests. You'll need to return to the square near the main gates and question three locals:

  • A girl named Elsa by the well;
  • An old woman named Hyacinth by the main gates;
  • A man in a hat named Timothy opposite the well.

After finding out what happened to Rodge, a marker will appear on the map indicating where the boy might have gone.

How to find Rodge

Open the map and track the marked location. Exit through the main gates and at the fork, turn right. Along the way, your party will encounter several groups of harpies and other hostile monsters. Upon reaching a small burial site with graves, the marker will disappear. You'll need to follow other landmarks from there.

If you listened carefully to the stories of the questioned locals, you know he was gathering herbs, specifically flowers. Proceed along the path a bit further and pay attention to the ground. From time to time, you will notice scattered flower petals. This will be your guide.

Cross the wooden bridge over the river and continue running along the main road until the trail of flowers leads you to a path going right along the cliff.

This way, you'll find yourself in a small forest clearing where you can climb up to an elevation. To the right, you'll find a shallow cave where Rodge will be waiting (if he's still alive). Note that if you climb even higher, you can find a chest with a teleportation stone.

As we've noted, if the boy is alive, he will greet you surrounded by several wolves. If you're too late, you'll only find his torn clothes. In any case, return to the Border Town and report the boy's fate. If Rodge is alive, you'll need to escort him back to his grandfather.

Rewards:

  • If you saved Rodge: 11,000 gold, 2 miracle pills, 4000 experience;
  • If Rodge could not be saved: 8000 gold, 4000 experience.

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