Crime Scene Cleaner Walkthrough Guide: All Tape Locations, Secrets, and 100% Level Completion

TipsChapter 0Chapter 1Chapter 2Chapter 3Chapter 4Chapter 5Chapter 6Chapter 7Chapter 8Chapter 9

Wrong Decision

After the introductory cutscene, you will find yourself outside, near an abandoned house. You need to go up to the second floor to apartment No. 23. It's better to do this through the abandoned apartment on the first floor. To get into this room, go up one flight in the stairwell and break the boards at the entrance. In the far room, pick up the lucky key No. 1 and a valuable vase. Climb out the window onto the fire escape and head up to apartment No. 23. Before going inside, walk along the ledge to the construction cradle. Break the boards at the window and open it. This will come in handy later to quickly dispose of garbage bags and bodies. At the window, pick up clue No. 1 — notebook.

Once inside the dealer's apartment, start cleaning one room at a time to avoid missing anything. If you don't know where to place furniture and items, move them to another room to avoid re-soiling. In the hallway on the nightstand, you will find the front door key.

Take the bucket in your hands and fill it with water in the bathroom. You can start cleaning. Use the mop to wash away the bloody traces on the floor, and the sponge to clean the sink and walls. Be sure to check the nightstands, which contain extra dollars. After this, proceed to the next room.

Take out the hookah and guitar, as well as chairs and cushions after cleaning them, so they don't interfere with cleaning. Here you will find clue No. 2 — mobile phone. The gray cushions need to be placed on the sofa opposite the TV, and the guitar next to the nightstand. The system will highlight with a green silhouette where the carried item should be placed. Green cushions are needed for the chairs, which will be under the pictures. The coffee table with the hookah should be to the left of the gray sofa. After cleaning the room, don't forget to return the pictures to their place by holding the action button.

In the next room, there will be shards that are picked up with the trash bin. Additional shards may appear during cleaning. They won't affect the perfect completion of the level, but they will need to be removed. The mop cleans wide surfaces well, and the sponge is for carpets and items with fragile objects. After cleaning the room, use the cleanliness sensor to check if everything is in place. Near the gramophone, you will find clue No. 3 — mobile phone. The speaker needs to be placed to the left of the nightstand, and the hookah will be on the white table in the center.

In the kitchen, there will be many shards, and most likely, your bucket will fill up. Take a bag from there and throw it out the window. The car will be near the landing spot. You can also throw the body there. If you hit the cabin, it will automatically count; if not, you can pick everything up and throw it into the car at the end of the level. You have no time limit, nor random onlookers. In the kitchen, you also need to fix the shelf above the trash bin.

Once in the storage room, open the attic and throw a new body out the window. Upon climbing to the attic, on the left table, you can pick up tape No. 1 — Schubert Sonata. In the same room, pick up clue No. 4 and clue No. 5 — photos of girls on the board. In the next room, there will be a tap with clean water, so you don't need to return to the bathroom.

In the last room, there will be many bloody paintings that need to be broken and thrown out, and clue No. 6 — camera. The last clue No. 7 — student ID is located in the same room, behind the canvas. After finishing cleaning and completing all tasks, you just need to find a few secret locations.

All Secret Locations in Chapter 0

Climb into the construction cradle and press the green button. It will lower you to a floor below, into a secret room where you can find a lot of money, items for sale, and cassette No. 2 — EPITAPH OF A GOOD FRIEND.

Get outside and return to the stairwell. On the way to the second floor, near the three sinks, there will be an open window. Climbing into it, turn left where a hidden romantic corner is located.

The third secret room can be accessed from the street by opening the red door, or by descending the fire escape. Near the stairs, on a black box, you will find lucky key No. 2. In the basketball room, you can earn the "Basket Case" achievement if you throw the ball into the basket. A bit further, there will be a fence with a clover symbol drawn on it. To open it, you need the corresponding key, which we mentioned above. A little further, there will be another door where you will use the second key. In the room, you can pick up a bundle of money and cassette No. 3 — CIESZYN'S VENICE.

These are all the secret locations in the prologue. If you have completely cleaned the rooms, found all the clues and cassettes, then you can approach the car and complete the level.

There aren't many interactive places to explore in the house. You can pet the dog, end the day in the bedroom, and in the morning go to the basement to accept a new task, then drive off in the car.

TipsChapter 0Chapter 1Chapter 2Chapter 3Chapter 4Chapter 5Chapter 6Chapter 7Chapter 8Chapter 9
0
Comments 0