Silent Hill 2 Remake Developers Say They're Done Making «Shitty» Games

Bloober Team, once known for its mixed reputation among gamers, seems to have turned things around with the release of the Silent Hill 2 remake (our review). In a recent interview with Gamespot, producer Jacek Zieba stated that the team is determined to maintain high quality in their future projects.

We want to be a horror company. We want to find our niche, and we think we found our niche, so now we just--let's evolve with it. And how that happens is more complex, but it also happens organically in a way, like with Layers of Fear, people in the studio were like, 'Okay, we made some shitty games before, but we can evolve.
— Jacek Zieba

Designer Wojciech Piejko expressed pride in the team's achievements and their ability to stay resilient in the face of online criticism.

It was tough for those couple of years before Silent Hill 2's release. They made it. We made it. Bloober made it. And now, it's very good spirits inside [the studio.] We want to show what we can do on our own, how we can evolve our ideas.

They recreated a legendary game. They made the impossible possible, and it was a bumpy road because of all the hate on the internet. The pressure was big on them, and they delivered, and for the company, it's an amazing moment.
— Wojciech Piejko

Bloober Team's next project, the horror game Cronos: The New Dawn, which was developed alongside Silent Hill 2, is set to release in 2025.

0
Comments 0