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Dynamic Damage Particles v1.9 (0.39.x)

  • BeamNG.drive — Dynamic Damage Particles v1.9 (0.39.x)
Author:
samllea1
Size:
11.11 MB
Date:
July 31, 2026, 11:38 PM
Downloads:
452

This mod significantly enhances BeamNG.drive's damage system by introducing realistic dynamic debris that is generated in real time during collisions and interacts naturally with the environment.

Features:

  • Real-time dynamic damage particle system;
  • Debris bounces off the ground and walls, slides across surfaces, and comes to rest instead of disappearing instantly;
  • Separate debris generated from broken joints and fractured welds;
  • Realistic nuts, bolts, metal fragments, and other small components;
  • Glass and plastic shards produced during impacts;
  • Concrete debris and dust effects generated by collisions;
  • Debris quantity and type scale with the impact force;
  • Each unique vehicle part generates its own type of debris;
  • Driving over debris kicks it backward and may temporarily reduce tire grip;
  • Built-in user interface for adjusting mod settings;
  • Live sliders for fine-tuning visual effects;
  • Presets for emission rate, bounciness, friction, and other parameters.

Version 1.9:

  • Each unique vehicle component now produces its own dedicated debris type;
  • Added interaction between tires and debris, allowing fragments to be kicked up while temporarily reducing tire traction.

Installation:

  • Download the mod archive and move it to: C:\Users\UserNAME\Documents\BeamNG.drive\mods.

Useful links:

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