Moonvale Walkthrough and Achievements Guide (Episodes 1-2)

Episode 1Episode 2

Moonvale is an interactive quest for mobile devices developed by Everbyte Studio, known for their legendary game Duskwood. The storyline centers around the disappearance of a young man named Adam. Shortly after his disappearance, players receive a strange video message from him, which becomes the key to uncovering his fate. You will have to immerse yourself in a captivating story to find out what really happened to Adam. We have prepared a detailed walkthrough guide for the game, including all important answers and dialogue branches, to help you complete the game with maximum efficiency and enjoy every moment.

Note: We are still refining the guide. Share your findings and thoughts in the comments.

Episode 1

The story begins with a message on your phone from a stranger who wants to thank you for something. You can make a joke, after which you find out that he is thanking you for meeting Adam. If you ask "Adam from?", you will find out that the guy is from Redlog Pines. If you ask "Who is Adam?", you will learn his last name, which is needed to unlock the achievement "Name Expert". The stranger will also explain that he was supposed to pick up Adam, but when he got there, he didn't find him.

  • Did you try calling him?
  • What does this have to do with me?
  • You must have mistaken me for someone else, right? — the man will reply that he is definitely not confusing you with someone else. A few minutes ago, Adam was online and forwarded your number.

You can choose:

  • You know what I think?
  • Sorry, but I can't help you.
  • Well then, good luck.

As soon as you say goodbye to the stranger, you will receive a phone call. Listen to the guy on the other end of the line and return to the dialogue.

  • I just got a call, a strange one.
  • Just because — opens an additional branch, the opportunity to ask one of two questions.

He will ask you to keep him company while he examines the parking lot:

  • If you tell me why — the man believes that Adam forwarded your contact for a reason, and that there is some meaning in it.
  • Of course.
  • It was part of my plans.

As you understand, there is no option to refuse. The guy still doesn't mention his name, but notes that the parking lot is quite dark:

  • Maybe Adam just managed to start the car?
  • What if Adam just walked? — in this case, the guys would meet on the road. A little later, he will say that there is another road to Redlog, but Adam would definitely not go that way.
  • (Say nothing).

If you ask if Adam often calls from the car or disappears, you will find out that this is not the first time. The stranger is just inspecting the parking lot at this moment and wonders if this is all a joke. You can answer negatively or make a joke. Immediately after this, he will ask if the hero is from Redlog Pines:

  • No, I'm not.
  • I've never heard of it.
  • Until now, I had no idea it existed.

Regardless of the answer, you can choose:

  • Could you tell me a little about him? — you will learn that Greenside is the name of a mountain.
  • Honestly, I'm not interested — we miss the opportunity.

The guy will mention that this quiet place attracts all sorts of people, especially at night:

  • All sorts of people?
  • But you're there all alone now?
  • What time is it for you? — it's already past midnight.

If you asked about Greenside, you can mention the lookout point and suggest that Adam might be there right now. But the stranger doesn't want to burden himself with a trip to this place, as the lookout is far up in the mountains and can only be reached on foot. If he were up there, his car would be parked somewhere.

You can then choose:

  • Adam owes me (special choice).
  • (Say nothing).

If you chose the first option:

  • A five-course gourmet menu? — unlock the achievement "Let nothing happen".
  • Adam will have to name his firstborn after me — receive the achievement "Ah, how nice that no one knows...".

At this point, a new request will appear in the chat from the stranger who called you a few minutes earlier. Send any three messages to receive another call. You won't learn much from it: just nonsense, so return to the chat with Adam's friend and tell him about this incident, and also send this video call. Before the chat scrolls too high, you can review it if necessary.

  • I have no idea.
  • I think Adam's phone has poor reception — this seems true.
  • The reason is certainly not in my recording.

The stranger will conclude that Adam was at this place for you, he wanted to meet you at Greenside. It would be logical to choose the denial option here, because how could Adam know you at all? The man will ask to contact you after some time: he has an idea where his missing friend might be. At the end of the conversation, the guy will decide to reveal his name — Eric. A window with the choice of name and gender will open. In the special field, you can enter your Duskwood playthrough code.

If you don't have one, you can use ours to get the achievement "Duskwood Detective":

  • DW_HeBtR9tZxZxMx279LH8HJxHTiT1TiMdh8hxi22xMb9hD39xxZHHNgxxBG98M

Note: after entering the code, a special offer will also be available in the game store.

When the conversation ends, you will also receive the achievement "One of Many".

As in the interactive quest Duskwood, to continue the story, you need to complete mini-games.

You can also earn additional achievements:

  • "Came, Saw, Conquered" — complete the first mini-game.
  • "Transformation" — change the photo, background, and frame in your profile.

When you're ready, return to the chat with Eric. The guy will ask to call you — there's no option to refuse. In this video call, you'll see Eric finding Adam's car with the engine still running. Eric will try once more to walk around the car in search of his friend:

  • In case Adam is somewhere out there?
  • You can call him again.
  • (Say nothing).

Eric will express his concern regarding Adam's absence and the car with the engine running in the middle of the road:

  • I don't know.
  • If he were nearby, he would hear you calling him.
  • The question is more about why he left.

The guy will decide to call the police:

  • You should have done this a long time ago.
  • Yes, I also think that would be best.
  • The police?

Choosing the first option, you can add that they should send someone to Greenside. Eric will call them but won't wait for their arrival:

  • We need to check all the facts again.
  • Do you have a better idea?
  • They'll probably hurry up.

If you choose the first option:

  • Maybe then we'll notice something important.
  • I mean, while we wait for them.
  • So you can prepare for the conversation with the police.

You can note:

  • When Adam called me, it was still light — incorrect statement.
  • The phone connection with Adam was just terrible — correct statement.
  • If we even have them.

Eric will notice that the driver's side door was wide open:

  • Yes, I noticed that too.
  • Only the driver's side door — correct.
  • You know what seemed even stranger to me?

If you choose the last option, there will be a choice:

  • The hazard lights were on — no.
  • Wasn't the radio on? — no.
  • The headlights were on — correct statement. If you choose it, you can add about the interior lighting. But don't do this, as you won't get the achievement "With a Flashlight and a Magnifying Glass".

Next:

  • And the engine was running — correct.
  • The reverse gear was engaged — no.
  • Both outside rearview mirrors were folded — no.
  • (Say nothing).

If you chose the engine option:

  • That's the strangest thing, I think.
  • Didn't you say his car broke down? — that's what Adam told Eric. Correct.
  • (Say nothing).

Note: If you gave all the correct answer options, you'll get the achievement "With a Flashlight and a Magnifying Glass".

You can ask Eric if he noticed anything suspicious that would indicate an accident or an outsider involved (optional). The first option will reveal to you the name of the car, which is necessary to complete the achievement "Name Expert".

Eric will ask if you think Adam went into the forest:

  • But not voluntarily.
  • No, definitely not.
  • Yes, I think so.

The friend will reveal a small piece of news: he found the glove compartment, and it's open:

  • That's strange.
  • This can only mean one thing… (you can make an assumption: Adam took something from there).
  • You'll need to tell the police about this later.

Do not suggest Eric not to touch anything in the car, otherwise, you won't get the achievement. Later he will find an envelope with the main character's name on it:

  • Can you take a picture of it for me? (19 diamonds) — you will get a photo of the envelope and the achievement "Recipient: *Player's Name*".
  • (Say nothing).

Eric will ask if you want to open the envelope:

  • Maybe you want to bring it to me?
  • Definitely!
  • Are you even asking?

Soon the guy will send you a photo of the card that was in the envelope.

He will ask if you know what to do with it:

  • No, no idea.
  • Yes, of course — choose this option.
  • If I know the context.

Next:

  • It looks a bit like a tarot card — correct.
  • It's a playing card.
  • I've seen such a card somewhere before.

Eric will note that he doesn't understand such things, and surely neither does Adam:

  • Apparently, he does understand.
  • I'll help you with this.
  • And yet he had this card — correct.

Next:

  • Do you think so?
  • But why does he need it?
  • Maybe there's something else in the envelope? — Eric will discover something else.

Next:

  • From the ventilation?
  • Could it be a radio?
  • Maybe Adam's mobile is still in the car — the guy will agree with this guess and say that the sound is coming from somewhere in the car.

To continue the story, you'll have to complete a few mini-games and earn 3 stars.

Eric will send you an encrypted photo. To unlock it, you'll need to pay 19 diamonds. If you do this, you'll get the achievement "It Will Lead Us to Adam". It features a device that looks like a mix of a walkie-talkie and an old mobile phone. Ask the man what's written on the display of this device: the word "Search" is there.

In any case, the device will turn off after some time:

  • Maybe the battery is dead? — most likely.
  • Where exactly was this device located? — in the trunk.
  • (Say nothing).

Next:

  • Did it turn on again?
  • Did anything change on the display? — no, no changes occurred.
  • (Say nothing).

Suggest finding information about this device on the internet. A new application, WebFox Browser, will open for you. Enter "Vega" in the search bar and you'll land on the GPS receiver manufacturer's website.

Note: If you want to tease Eric and get the achievement "Lovers' Quarrels Are Amusing", right after finding the Vega device, choose the option "I'll sit back and wait for a miracle," then use the teasing option in the next response.

Return to the chat with Eric and send him the link:

  • It's a GPS receiver — correct.
  • It's a Wi-Fi booster.
  • You have a satellite phone in your hand.

Next:

  • But I didn't understand anything else.
  • It receives a certain signal — correct.
  • For detecting mobile phones.

Next:

  • And amplifies it.
  • To then cause interference.
  • And directs you to it — correct.

And how exactly does it do that:

  • Did it vibrate?
  • Through this sound you heard — correct.
  • There should be something written on the display.

Next:

  • Provided it's held in the direction of the signal — correct.
  • You just need to press the right button.
  • Did it just start working again?

So, it receives a signal from somewhere:

  • Or from someone…
  • But what is the source of the signal?
  • It wants to lead you to the signal — correct.

Next:

  • This is kind of creepy.
  • That's why it makes this sound — correct.
  • (Say nothing).

Note: If you choose the correct options, the subtask for the achievement "Talent in Technology" will be completed. Later, you will be able to unlock the Vega photo for diamonds and send it to a group chat with friends when it's created (second subtask). The last subtask for the achievement is to correctly compare the device. In the group chat discussing the device, there will be an option "It's something like a biolocator." Doing this will earn you the achievement.

Eric will note that the signal is coming from the north. You can ask:

  • And what's to the north? — nothing but forest.
  • And how far is it from you?
  • (Say nothing).

Note: At this moment, the Secret Chat will become available for unlocking. Currently, this option is free, but in the future, you will likely need to pay a certain amount of diamonds.

From the secret chat, you'll learn that there's a police car right in front of Adam's house, and the guy himself isn't picking up the phone. At the end of the conversation, you'll receive the achievement "Place for Secrets".

Return to the conversation with Eric, after which he will ask to add a girl to the chat. There are few options — regardless of your choice, he will create a new group and soon add you to it. For the sake of politeness, you can greet Ash and try to explain the situation or leave this burden to Eric. If you choose the first option, say directly that Adam has disappeared.

Eric will also try to explain the situation and reveal new facts: it turns out that Adam not only sent a message to his friend but also tried to call before disappearing.

  • Good thing you changed your mind.
  • Everything might turn out to be important.
  • It probably is.

Next, you can just stay silent, and the new friends will start a dialogue and explain everything to each other.

Ash will demand to tell "the others" about this:

  • What?
  • What others? — Eric will refuse to do so.
  • (Say nothing).

Next:

  • To properly assess the situation.
  • We don't know exactly what happened yet — the optimal option.
  • I don't understand this either.

The girl will start scolding Eric for ignoring her:

  • Did you call anyone else? — she tried to reach Brian, but he didn't answer the call.
  • Yeah, great.
  • Ash, I would have reacted the same way.

She will ask if she can invite other friends to the chat. Eric will decide to call everyone personally first — this will speed up the process (you can ask Eric a question). The friend will leave to call his friends, and you will need to earn three more stars in mini-games.

Returning to the chat, you will meet other friends, particularly Violet and Charlie. The last friend clearly considers all this to be some kind of trifle. You can choose any options in the branches, as Eric will return with news after a while. He will ask to send the video call recording to the group chat. Reply that it was saved and upload the file.

What's our plan:

  • We don't have a plan yet — the optimal option.
  • What plan?
  • Eric?

Next:

  • What is he talking about?
  • Do you mean the Vega device? — correct.
  • I wouldn't mind knowing that either.

And how exactly does it work (no correct answer, Vega receives a signal):

  • It sends a certain signal.
  • It's something like a biolocator — choose to complete the subtask for the achievement "Talent in Technology".
  • Honestly, I haven't figured it out yet.

Next:

  • But we're not 100% sure about this.
  • We named it Vega.
  • At least it shows something when Eric points it north — correct.

Next, you can ask friends if they knew Adam had such a device. Violet will say that her pet has a similar thing in its collar. Ask again about the pet to learn the dog's name for the achievement "Name Expert".

Note: In the same branch with Violet, when she talks about her mom's dog, you can respond "What a cute name". The girl will smile, and the subtask for the achievement "Please Smile" will be completed.

When Ash asks where the signal is coming from, you can answer that it's coming from somewhere in the forest. Charlie will suggest Eric follow the signal into the forest, but the problem is that it's nighttime. In any case, Eric has already decided to hand the device over to the police. But Charlie will explain why this is a bad idea.

Note: Charlie will offer you to choose a long or short story. On the first playthrough, choose any, and when you finish the episode, go back in time and choose the alternative option. This will unlock the achievement "Drunken Bucket".

Charlie will ask for the device, but it seems all friends will be against it. You can make a choice:

  • Eric, don't.
  • As for me, you can give it to Charlie — choose this option for Charlie to praise you. This is needed for the achievement "Charlie".
  • The device should be handed over to the police.

Note: If you chose the second option and sided with the guy, you can choose a smiling emoji, which is needed for the achievement "Please Smile".

Eric will say he sees an approaching car and will go offline for a while. All chat participants will leave the group after him, and you will receive the achievement "Some Come, Some Go". Besides, you will have to engage in achieving victories in mini-games again.

Soon Eric will return to the chat and say that he decided to keep the Vega device after all — all because exactly what Charlie described earlier happened.

You can ask a question:

  • Did you tell Bucket about me? — no.
  • Did you show him the video with Adam?
  • Was it him in Adam's house before? — Eric doesn't know for sure, but most likely, yes.

Ash will be against Eric going after the Vega signal — you can take his side. There will be no important decisions after that. Once the friends go offline, switch to the mini-games tab.

Note: To get the achievement "Almost!", try to complete the mini-game with your last move.

Right after that, Eric will message you privately. He will say that he arrived and everything is fine. You can ask what happened. He will talk about the lost connection along the way:

  • Did you make any progress?
  • Notice anything unusual? — nothing.
  • Any news from Adam?

The guy will ask if you've ever been in the forest at night:

  • Of course.
  • No, I haven't — he will talk about a pocket flashlight that helps him see in the dark.
  • Why do you ask?

Next:

  • Does Adam also go camping with you? — usually, he gathers all the friends together.
  • Is this an awkward attempt to start a conversation?
  • (Say nothing).

If you haven't managed to make Eric smile for the achievement earlier, choose the option "I also love camping."

Next:

  • Strange... in what sense? — Eric suspects he's being watched.
  • The night forest has always seemed creepy to me.
  • You're not camping here tonight.

You can ask if there are valid reasons for this, to which the friend will answer that there aren't. You can also choose a special option:

  • It would be interesting to see where you are now (25 diamonds).
  • (Say nothing).

Eric will ask if he ever said "thank you" to you before:

  • Thank you? For what?
  • I don't recall.
  • Fifteen times? — make him smile again.

Next:

  • Yes, many would probably do the same.
  • Want to be honest?

If you chose the second option:

  • My first thought was to delete your message.
  • I immediately realized something was wrong.

Then a special choice will open:

  • If I were in Redlog, I would go with you (25 diamonds) — we don't know for sure, but this is likely the path to unlocking the achievement "It's all quite harmless."
  • Can you already tell how far it is? — miss the opportunity.

At the end of the conversation, you can ask how much battery is left on Eric's phone or choose another question. As usual, switch to the mini-games menu again and earn 4 stars.

Note: To get the achievement "Consolation Prize," fail five mini-games.

Once you're done with the mini-games, a secret chat will become available. Opening it costs 20 diamonds, but you will get the achievement "Are you talking about me?" and fulfill the condition to unlock the achievement "Everyone has their secrets".

After viewing the secret chat, Ash will approach you. She will ask how you know Adam. You can choose to lie or tell the truth that you don't know him. If you previously entered the Duskwood code, she will note that you were linked to the disappearance of a girl in that town. Ash will also ask why you kept this quiet and if these two cases might be connected, but nothing indicates that for now.

  • Do you really want to know? — you can choose one of three options.
  • Ash, this is the real reason.

Next:

  • I lost someone in Duskwood.
  • What happened still haunts me — transition to the dialogue about the mine fire.
  • I have never talked about this before.

The kidnapper started the fire himself:

  • Yeah.
  • His name was Richie.

Next:

  • He has a terrible way of repenting.
  • I tried to stop him.
  • He didn't know another way out.

Next, you can choose that you knew Richie a little and he was Hannah's best friend.

  • But I damn well think I could have — our choice.
  • No, maybe not...
  • (Say nothing).

Next:

  • There was someone else in the mine — our choice.
  • (Say nothing).

Next:

  • Someone who was very dear to me — our choice.
  • One person from our group.

Next:

  • He was there when the fire started.
  • He went there instead of me — our choice.
  • Without him, we would never have found Hannah.

Next:

  • Jake.
  • I can't tell you this — our choice.

Next:

  • Sorry.
  • I promised him that — our choice.

Next:

  • Yes, no doubt.
  • Why do you ask? — our choice.

Ash will say that the media never mentioned another person who might have been in the mine at the time of the incident:

  • Yes, that's right...
  • Well, that doesn't surprise me — our choice.
  • It can be both good and bad.

Next:

  • Thank you, Ash.
  • I will hope — our choice.

Next:

  • That he is somewhere out there.
  • That he is looking for me.
  • That he is okay — our choice.

Ash will apologize for making you remember these events and the dialogue will end. Return to playing the mini-games.

Right after completing the mini-games, a secret chat with Ash and Charlie will open (for free). As a reward, you will receive the achievement "Connection with Duskwood".

Eric will appear again in the group chat and say that he reached the barbed wire fence. You can ask him to describe the fence to get details.

Ash will suggest that it is an animal enclosure:

  • In short, I don't know.
  • Hmm, quite possible.
  • A big enclosure — our choice.

Violet will intervene in the conversation:

  • But Eric will just go around it — will make Charlie smile, but the game won't count it.
  • In the middle of the forest.
  • With barbed wire.

Violet will ask Eric to stop and say that he is in front of the forbidden part of the forest:

  • Forbidden Forest?
  • What does that mean, Violet?
  • Ugh, sounds dramatic.

Next (Charlie will explain what it all means):

  • What is the Dark Path?
  • Can someone explain it to me?
  • Dark Path? Forbidden Forest?

Next:

  • Sounds creepy.
  • I don't know what to say about it.
  • What's really there? — friends will just shrug.

Next:

  • And is our signal coming from that forest?
  • Not much of a prospect.
  • (Say nothing).

Eric will ask in the chat if anyone knows how long this damn fence is. Violet will reply that as a child, her parents forbade her from even approaching it:

  • Because of some scary stories? — she never questioned it.
  • (Say nothing).

Eric will decide to keep walking along the fence:

  • Could you dig a tunnel under it? — no.
  • Maybe there's a hole in the fence somewhere? — no.
  • And unfortunately, I agree.

Charlie will say that he often visited this fence as a child:

  • Why is that? — choose to make Charlie smile for the achievement "Please Smile".
  • Didn't you climb over the fence?
  • So it wasn't forbidden territory for you? — as a child, he was forbidden more than allowed, but it had the opposite effect.

Next:

  • He-he, I see — choose to make Charlie smile for the achievement "Please Smile".
  • Poor parents of yours — Charlie will tell a story about how he wanted to know what was behind that fence. You will also make Charlie feel sorry for himself, which is needed for the achievement "Charlie".
  • (Say nothing).

Next:

  • Is that your friend?
  • What happened?
  • The name sounds made up.

Next:

  • Laughing smiley.
  • Was Charlie famous in town? — like Billy.
  • (Say nothing).

Next:

  • You've really intrigued me.
  • Was it that scary?
  • Want to tell us about it now? — Charlie will ask to just forget about it.

Next:

  • Bummer.
  • If you name it, you have to...
  • You've just intrigued us — Ash will support you, you can press Charlie to tell the story.

Read Charlie's story about his missing friend. After a while, Eric will interrupt, having found a spot in the fence without barbed wire. Friends will go offline, and you'll have to play mini-games again.

After all, nothing happened:

  • I'm interested in that too.
  • What did he want to do?
  • Come on.

At this moment, Eric will return:

  • I was about to start worrying.
  • Speak of the devil.
  • How's it going with the fence?

He will say that from a distance he didn't notice the wire, but it's definitely there. Charlie will suggest continuing the story about his friend Billy and ask where he left off:

  • Billy was kicking the machine.
  • No idea.
  • His father beat Billy — correct. If you choose this answer, Charlie will thank you, which is needed for the achievement "Charlie".

Charlie wants to tell everything as it is:

  • Yes, just the truth.
  • You ran away, didn't you? — Charlie really wanted to do this, but he managed to fight the desire, he stood and watched.
  • (Say nothing).

The guy will say that he stood and watched Billy being beaten, after which he started crying:

  • What else could you do?
  • There's nothing shameful in that — but he can't be called a hero either.
  • Couldn't you intervene?

Charlie's shout worked, because thanks to him, many people started paying attention to the boy's beating:

  • Did any of them intervene? — Billy's father noticed that he was being watched and let the boy go.
  • (Say nothing).

After some time, Billy disappeared. If you ask if his father was arrested, he will answer no.

  • I hope he's okay.
  • Yes, but isn't that a good thing?
  • I bet his father is somehow involved in this — most theories were related to the forest, not his father.

You can ask Charlie why after this incident he lost interest in the Dark Path:

  • You know what I think? — you can choose one of three options: Billy is alive. It was right to tell us. You shouldn't tell anyone else.
  • Thank you for this story, Charlie.
  • (Say nothing).

Eric will return to the conversation and say that he did find a place without barbed wire:

  • Great!
  • What's the catch?
  • Is it big enough? — big enough.

The fence seems to be pressed in:

  • Adam...
  • But does that mean you can do it too?
  • (Say nothing).

Next:

  • Yes, got it.
  • Be careful.
  • Good luck, Eric.

Charlie will join in, reminding Eric of his offer. You can ask him again or ask another question:

  • What offer, Charlie? — that the guy will join Eric, but it will take a lot of time.
  • How's your battery? — in our memory, this is the second similar choice, but there will be at least three. Ask about the battery charge at every opportunity to unlock the achievement "Endless forest and a dead battery".
  • Will you return through this place too?

Next:

  • Yeah, for sure.
  • Don't make a mountain out of a molehill.
  • Charlie, come on already.

Right after the conversation ends, you will unlock the achievement "Billy Blake". It's time to play mini-games again!

Eric will return to the chat and say that the signal on the Vega device has noticeably increased. To get the achievement "Darkness is a friend of youth", first choose the answer "Then you'd better get ready", then:

  • Turn off your pocket flashlight — Ash will support you. Keep pushing on this.
  • Do you see anything yet?
  • (Say nothing).

Next:

  • Then don't turn it off.
  • But what if there's someone there? — choose this option. Eric will agree to turn off the flashlight, and you will get the achievement.

The guy will reach the place indicated by the device, but there will be nothing there:

  • Can you take a couple of pictures for us? (25 diamonds) — you will get some photos. For this, you will receive the achievement "With Your Own Eyes".
  • Please tell us what you see.
  • I have no idea.
  • I'm afraid you're right.
  • Then we misunderstood how this receiver works.
  • Yeah, I also don't know what it all means.

Next:

  • Great, it was all in vain.
  • But it was worth a try.
  • I had a bad feeling from the start.

Then opinions will differ. Charlie will be against Eric continuing the search. If you ask him not to give up, an option with the highlighted text "Adam must be here" will appear. Charlie will also suggest that we don't know who owns the device and whether it was set up correctly, and now is not the best condition for a successful search in the forest. However, this won't stop Eric — he will just go offline. Continue the dialogue with Charlie and Ash, and then proceed to the mini-games.

An anonymous user will join you, warning of possible dangers in the forest. The stranger thinks it's you who are there, and at the end of the dialogue advises hiding. Return to the group chat and tell Eric about this.

Choose the following options:

  1. I need to tell you something.
  2. Hide, quickly!
  3. Eric, hurry!

The guy will call you, and you will be able to see a man with a torch. Ash will appear online — you can choose any options until Eric returns to the chat. You can choose:

  • No, there was someone in the forest near Eric.
  • With a torch.
  • Just a couple of meters from Eric.

Charlie will order Eric to go back, but he will first want to find his flashlight, which he lost when he fell. He will also ask everyone to meet at his house. Choose any response: if you agree, a choice between tea or coffee will open.

No one noticed Eric, as you warned him in time:

  • I'm so glad you listened to me.
  • But there was little time, you barely made it.

Ash will ask how you knew about the danger, but Charlie will interrupt her and say that it can all be explained later. Eric will also send a photo (can be unlocked for 19 diamonds). It shows the entrance to a cave. If you reply "Question mark?", a choice with a highlighted word will appear:

  • Why didn't you think of that?
  • No, and it's a complete surprise to me.
  • You don't know what's in the cave, do you?

Eric will record a video — you can unlock it for 25 diamonds. Next:

  • Eric, we also have something to say about this.
  • Anything could be inside that cave.
  • (Say nothing).

The guy will stop responding to messages, and a little later, Adam will call you. Violet will first say that he appeared online. This episode will end, and you will receive the achievement "Welcome to Redlog Pines".

Note: You will be able to use time travel to collect missing details and earn additional achievements, including "And Once Again".

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