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Gaming News Yesterday, 01:20 AMNo Rest for the Wicked's Xbox release is delayed due to Series S optimization challenges, with PS5 and PC versions set for October 2026. Technical hurdles and resource limits cited.
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“You Can Kick Me in the Balls”: Moon Studios Head Promises Never to Add Battle Passes or Microtransactions
Gaming News February 13, 2026, 12:48 AMThe game director of No Rest for the Wicked and co-founder of Moon Studios, Thomas Mahler, has spoken out strongly against microtransactions and battle passes — in his usual blunt style. -
The author of No Rest for the Wicked: the game makes so much money in a day that he can keep his studio for a whole month
Gaming News February 2, 2026, 08:12 AMThe developers of No Rest for the Wicked earn enough money every day to maintain the studio for a whole month. Thomas Mahler, head of Moon Studios, spoke about the unexpected success of the project. -
Author of No Rest for the Wicked: studios are abusing the release of games in early access, but this trend will continue
Gaming News January 28, 2026, 02:54 PMMany major developers abuse early access features, and sometimes leave games there for years. But using this tool is unavoidable for large-scale projects. This was stated by the head of Moon Studios Thomas Mahler. -
Gaming News July 22, 2025, 07:13 AMMoon Studios, best known for the Ori series, has revealed that its new game, No Rest for the Wicked, may not launch on Xbox Series X/S when the console version debuts. While Xbox was previously listed as a target platform, studio head Thomas Mahler now says the project will release first on PS5 and possibly Switch 2, citing current market conditions. This likely refers to the low demand for Xbox consoles.
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