Infinite Consumables

  • Monster Hunter Wilds — Infinite Consumables
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Peasly Wellbott
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March 2, 2025, 05:32 AM
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  • March 2, 2025, 05:32 AM
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REFramework script. Prevents consumption of consumable items on use. When the player uses/fires an item, the quantity does not decrease.

The following options can be set through a menu in the Script Generated UI section of the REFramework menu:

  • Enabled in Mutiplayer — when False, the script will only function in Solo Online play. Default False;
  • Infinite Ammo — prevents consumption of Bowgun ammo. Default True;
  • Infinite Items — prevents consumption of carried items such as potions, traps, and crafted Singer Pods. Default True;
  • Infinite Slinger Ammo — prevents consumption of Slinger ammo picked up from the environment. Default False .

Useful links:

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