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Infinite Items — Bottomless Consumables & Throwables

  • Silent Hill: Townfall — Infinite Items — Bottomless Consumables & Throwables
Author:
AeonGreyh
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3.63 kB
Date:
Yesterday, 17:26
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A UE4SS scripting mod for Silent Hill: Townfall that halts the depletion of survival supplies and thrown distraction utilities. Medical provisions (bandages, first aid kits, IV bags) along with throwables (glass bottles, bricks) never run out when used. Furthermore, throwables remain actively equipped after being thrown, eliminating repetitive inventory interactions during stealth maneuvers and enemy encounters. The script explicitly ignores quest-critical and key items, safeguarding puzzle and story progression.

Key Features:

  • Infinite Healing Supplies — Bandages, first aid kits, and IV bags are never deducted from your inventory upon treatment.
  • Bottomless Throwables — Unlimited bottles and bricks for stunning hostiles and sound distraction tactics.
  • Persistent Equip State — Thrown objects remain ready in hand after each throw without requiring manual re-selection.
  • Questline Protection — Does not affect puzzle assets or narrative key items.
  • Dynamic UE4SS Injection — Hooks into runtime memory seamlessly without editing packed game files.

Requirements & Installation:

  1. Ensure the UE4SS modding framework is properly installed in your game directory.
  2. Extract the downloaded mod archive.
  3. Copy the InfiniteItems folder.
  4. Paste it into your UE4SS mods directory:
    ...\steamapps\common\Townfall\Townfall\Binaries\Win64\ue4ss\Mods\
  5. Launch the game normally.

Useful links:

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