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Block Cancels Attacks — Melee Animation Canceling

  • Silent Hill: Townfall — Block Cancels Attacks — Melee Animation Canceling
Author:
AeonGreyh
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1.61 kB
Date:
Yesterday, 17:34
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A combat-refinement scripting mod powered by UE4SS for Silent Hill: Townfall. The mod enables players to interrupt active melee weapon swings immediately by initiating a block. By removing rigid animation commitment during strikes, it significantly expands defensive reaction windows, making it far easier and more intuitive to guard against sudden enemy counter-attacks.

Key Features:

  • Instant Animation Canceling — Cancel any ongoing melee attack animation at any frame by raising your guard.
  • Fluid Combat Response — Eliminates vulnerable post-swing recovery frames, allowing for agile pacing during aggressive encounters.
  • Reliable Blocking — Simplifies defense management against fast-striking hostile creatures in narrow corridors.
  • Safe Runtime Hook — Injected dynamically through the UE4SS runtime loader without modifying native game packages.

Requirements & Installation:

  1. Ensure the UE4SS modding framework is properly installed in your game directory.
  2. Extract the downloaded mod archive.
  3. Copy the BlockCancelsAttacks folder.
  4. Paste it into your UE4SS mods directory:
    ...\steamapps\common\Townfall\Townfall\Binaries\Win64\ue4ss\Mods\
  5. Launch the game normally.

Useful links:

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