ndmodloader - мод менеджер

  • The Last of Us Part 2 Remastered — ndmodloader - мод менеджер
  • ndmodloader-menedzher-modov_1744093604_662477.zip
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Uploaded by: Flixx
Date: April 8, 2025, 09:26 AM
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Easily load custom psarc files. Up to date for game version 1.0.0.

How to run:

  1. Extract modloader.asi to your The Last of Us Part II install directory;
  2. Extract winmm.dll to your The Last of Us Part II install directory.

How to use:

  1. Add any psarc file to the mods folder in your The Last of Us Part II install folder, and the game will automatically load it on startup;
  2. Example: D:\SteamLibrary\steamapps\common\The Last of Us Part II\mods. If the mods folder does not exist, create it.

Additional options (for users)

  • On first run, a modloader.ini file will be generated in the root directory. You can open it with any text editor to enable a couple of extra options;
  • Optional. You can set ShowConsole=true to show the console when the game runs. This will output some logging information (all logs are saved to modloader.log, regardless of this option);
  • Optional. You can set a load order by adding mod psarc files to MountOrder, example: MountOrder=coolmod.psarc,funmod.psarc,whatever.psarc;
  • Optional. You can set a custom mod folder by changing the ModFolder option to specify where the mods will be located.

Additional options (for creators)

  • For packing modded files into a psarc, you can use a tool like ndarc, or any other tool that supports creating LZ4/DirectStorage psarc files;
  • You can create custom pak68.txt files on a per mod basis, avoiding the need to edit or replace the regular pak68.txt file. Do not include full-size pak68.txt files with your mod. Refer to the documentation and examples here for more information on how to implement this properly.

Useful links:

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