The Witcher 3: Wild Hunt is the final part of the trilogy of adventures of Geralt of Rivia. In 2022, all its owners received a free next-gen update to The Witcher... Read more
Spawn Menu — Item & NPC Spawner, Stat Editor and Enchantment Tool
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Download (936.69 kB)September 21, 2026, 01:43 PMspawn-menu-spavner-predmetov-i-npc_1789987429_866470.rar
An all-in-one in-game spawner and cheat interface for The Witcher 3: Wild Hunt (Next-Gen 4.04a, DX12), functioning seamlessly without the debug console or script merging tools. The utility provides access to 3,845 game items spanning the base game and both major expansions (Hearts of Stone, Blood and Wine). It features dynamic Witcher gear tier upgrades, integrated Runewright enchantments, real-time gear stat manipulation, character attribute tuning, and an entity deployment engine featuring 722 fully scalable NPCs with custom AI allegiances.
Key Features:
Item Directory (3,845 Entries):
- Complete index: swords, armor, potions, decoctions, bombs, crafting supplies, alchemy diagrams, formulae, quest books, Roach saddlebags/tack, Gwent decks, and currency.
- Real-time search by localized English/Russian names or raw internal item IDs, alongside a dedicated Favorites tray.
- Stackable goods respect max stack parameters; singular items (weapons, armor pieces, trophies) spawn in batches from 1 to 10.
Witcher Gear Synthesis:
- Instant tier toggles for every school gear piece: Basic, Enhanced, Superior, Mastercrafted, and Grandmaster.
- "Whole Set" macro delivers complete armor loadouts at the requested tier in one step.
Runewright Socketing Engine:
- Socket any rune or glyph into available slots prior to delivery.
- Pre-apply advanced runewords or glyphwords to three-socket swords or chest armor.
Gear Stat Rewriter:
- Granular overrides for weapon and armor values (attack power, elemental affinities, bleed, burning, and crit chances).
- Numeric changes directly update item tooltips and function mechanically in live combat calculations.
Geralt Character Editor:
- Level slider extending to Level 100, automatically granting skill points and stat benchmarks.
- Dynamic sliders for Maximum Vitality, Stamina capacity, Toxicity ceiling, and Carry Weight.
- Currency (Crowns) and unspent ability point modifiers.
- "Remove Bonuses" switch cleanly reverts all character parameters to their default progression state.
NPC Spawner (722 Archetypes):
- Deploys 1 to 10 entities directly ahead of Geralt: story bosses (Eredin, Imlerith), core companions (Ciri, Yennefer, Triss, Vesemir), faction military units, wildlife, and monsters.
- Allegiance filters: Native Game Logic, Hostile (Enemy), Neutral, or Ally (fights alongside Geralt).
- Level options: Native level or dynamic scaling to match Geralt's current tier.
- Non-combatants (citizens, livestock) are grayed out with a ⊘ marker (they flee or freeze during skirmishes).
- Disguised Bruxas and Alps shift into vampires upon player contact, retaining assigned allegiance states.
- "Remove Spawned" clears all active instances (spawned entities never bake into savegame data).
Interface & Performance:
- Bilingual UI (automatically matches game text configuration: English or Russian).
- Default toggle bound to the Insert key (fully rebindable in settings).
- Non-blocking interface: the game world renders live in the background while keyboard and mouse inputs are isolated strictly to the menu.
System Requirements:
- The Witcher 3: Wild Hunt version 4.04a (Next-Gen).
- Must be launched in DirectX 12 mode (DX11 is unsupported).
- Ultimate ASI Loader (bundled in archive).
- Hearts of Stone and Blood and Wine expansions are required solely for their respective items and characters.
Manual Installation:
- Navigate to your primary game directory (e.g., Steam\steamapps\common\The Witcher 3).
- Drop the bin, dlc, and mods folders from the download into the game directory and confirm folder merging.
(If you already have a working dinput8.dll inside bin\x64_dx12\, keep it; the mod only requires W3SpawnMenu.asi). - Launch the game in DX12 mode (the initial launch may compile scripts and take a moment longer).
- Load your savegame and hit Insert.
Useful links:
