In Dragon's Dogma 2, there isn't the simple, usual fast travel found in most open-world role-playing games. In this guide, we'll discuss the different ways to travel.
The map in Dragon's Dogma 2 is of colossal size, and you'll have to traverse a large part of its territory. There are a few ways to travel quickly. However, unfortunately, they are quite limited.
Such crystals allow you to travel quickly across the game world, but obtaining them is not easy. The first one you will receive from Captain Brant, and others can be bought through the dragon life crystal at the Bay Wayside Shrine in Battahl.
Getting there at the beginning of the game will be quite difficult, so it's better to level up to 15-20. The temple itself is located in a cave near a sandy beach. Look around inside: in the center is the Rift Stone, and to the left — a tunnel.
Go into the tunnel and talk to the character The Dragonforged. From him, you can purchase: Ferrystones, Portcrystals, and Unmaking Arrows.
But for purchasing, you will need Wyrmslife crystals. To get them, we go hunting for drakes and dragons to earn crystallized drops of their blood.
While exploring the vast open world of Dragon's Dogma 2, you will find glowing stones named Portcrystals. They cannot be taken or moved, but you can teleport to them. But first, they must be activated, and then a small blue stone called a Ferrystone is used for the teleportation. These stones are rare, but usually available from merchants (10000 gold), as quest rewards, and also scattered in chests throughout the world.
You can buy your own Portcrystals and leave them in a place you often travel to or want to return to. A Ferrystone will be used for the teleport.
In the game, there is a limitation that allows you to set up only 10 of your own Portcrystals, but they are reusable. You can pick up the one that will no longer be used and move it to a new location.
Instead of the usual horses, Dragon's Dogma 2 features oxen-drawn wagons. They can take you to any major settlement for gold coins. The further you go, the more expensive it gets.
They are quite slow, but they have another advantage. You can enjoy the mesmerizing views of the locations if you don't want to sleep. Then the game will kindly wake you up at your destination. This is only a problem if you have an urgent quest.
The trip can be interrupted by enemy attacks — then you will have to fight them off first. The wagons are sturdy enough to withstand attacks from goblins or wolves — the accompanying guards help in this matter. However, there might be difficulties with griffins, which can snatch oxen in their claws. If the wagon is destroyed in battle, you'll have to continue on foot.
The biggest downside of oxen-drawn wagons is that they are available only at certain times. Come to their location in the morning to make sure you find them there.
This isn't exactly a traditional mode of transport. In fact, you can mount a griffin and go on a journey, but most likely, it won't like it and will attack you after landing.
To fly on a griffin, you need to be on its back during battle. It's not necessary to hold on all the time, but during moments of shaking or sharp maneuvers, you might have to spend some of your stamina. You'll have to try hard to exhaust it and kill it. Also, the griffin may simply fly away if it senses its weakness.
But if you manage, you'll end up where the griffin takes you. For example, it could be its lair. That's where you'll have to fight. Fortunately, pawns can simply teleport to you.