Rockstar Veteran Explains Differences Between GTA 6 and The Witcher 3 Open Worlds

Former Rockstar Games animator Mike York, who took part in the development of Red Dead Redemption 2, Grand Theft Auto 5 and previous games in the series, told a little about the open world of GTA 6. According to him, it will be very different from games like The Witcher 3: Wild Hunt.
In an interview with the YouTube channel Kiwi Talkz, he said that comparing the future action game with any projects is useless because of the "unpredictability of the game and the unpredictability of what the player is going to do in that game". However, the animator himself drew a parallel with The Witcher 3, talking about the features of the open world:
And the way it is, it's a lot different than, like, The Witcher open world. It's totally different. There are a lot of things that can happen that you don't really think about until some random kid in his basement tries it, you know? You really don't. When I worked on GTA 5, we played the game all day, every day for, like 8-to-10 hours a day.
As Mike York explained, the game will simulate a real densely populated city with many buildings quite accurately. So the open world will not be without errors and problems.
The interview itself has already been removed from the Kiwi Talkz channel at the request of the developer. Probably, the reason was another revelation of his — Mike York said that Grand Theft Auto 6 will most likely only run at 30 FPS.
Let us remind you that the game is scheduled for release this fall for PlayStation 5 and Xbox Series X/S.
Earlier, Bloomberg columnist Jason Schreier "predicted" that GTA 6 will be postponed to 2026. An improved trailer for the game in excellent quality has also appeared.
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