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“He’ll Rewrite the Engine for Quality — and That’s Not an Exaggeration”: Fallout: New Vegas Designer on Larian’s Boss
Gaming News April 23, 2026, 02:17 AMChris Avellone — co-author of Fallout 2, lead designer of Fallout: New Vegas, and one of the creators of Planescape: Torment — spoke in an interview with the TKs-Mantis YouTube channel and shared his thoughts on Swen Vincke, founder and director of Larian Studios. -
Gaming News April 22, 2026, 01:44 AMIn an interview with Edge Magazine, Bert Van Semmertier, technical director at Larian Studios, shared details about key improvements to the studio’s engine for its next project — Divinity.
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“Expect more of this”: Larian publishing head comments on Crimson Desert and predicts an industry trend
Gaming News April 5, 2026, 10:07 AMMichael Douse, publishing director at Larian Studios — the company behind Baldur's Gate 3 — has shared his thoughts on Crimson Desert in a series of posts on X. His take turned out to be mixed: he both praised the game and described it as a symptom of a concerning industry trend. -
Gaming News April 1, 2026, 03:20 AMSwen Vincke, founder and head of Larian Studios, has shared his thoughts on the current state of development for the new Divinity. According to him, the project has reached the stage where developers begin to feel that the game is no longer just a collection of ideas, but something truly alive.
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Gaming News March 28, 2026, 04:14 PMNeil Newbon’s role as Astarion in Baldur's Gate 3 made him a star and earned him a The Game Awards trophy. But now he keeps getting offers to play “another Astarion.”
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Gaming News March 26, 2026, 01:59 AMFollowing the announcement of over 1,000 layoffs at Epic Games, company CEO Tim Sweeney posted a message on X that quickly turned into a meme.
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Gaming News March 22, 2026, 05:22 PMWyll is arguably the most neglected companion in Baldur's Gate 3. His personal quest barely focuses on the character himself, his romance feels underdeveloped, and in terms of overall content he noticeably falls behind the others. Senior writer Kevin VanOrd, who wrote Wyll, finally explained how this happened.
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“We Were Writing the Same Story From Different Sides”: Baldur’s Gate 3 Writers Explain How They Aligned Shadowheart and Lae’zel
Gaming News March 22, 2026, 01:40 PMShadowheart and Lae’zel clearly don’t get along from the very first moments of Baldur's Gate 3 — but behind that conflict lies careful behind-the-scenes work. In an interview with Edge magazine, writer Kevin VanOrd (Shadowheart) and John Corcoran (Lae’zel) explained how they had to synchronize their scripts to make the characters’ relationship feel believable. -
Gaming News February 20, 2026, 04:53 AMMichael Douse, Publishing Director at Larian Studios, has shared what he jokingly described as “very important findings” from internal YouTube analytics.
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Movies and TV Series February 6, 2026, 11:37 AMThe head of studio Larian, Swen Vincke, reacted to the news about the development of a series on Baldur's Gate 3, which will be a continuation of the events of the game. The development studio itself is not directly involved in the creation of the show, but advises the authors of the film adaptation.
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Movies and TV Series February 6, 2026, 03:44 AMHBO has begun development on a TV series based on Baldur's Gate 3, which will be a direct continuation of the game’s events rather than a retelling. The project is being led by Craig Mazin, co-creator of The Last of Us series. Production is handled by Hasbro Entertainment in collaboration with Wizards of the Coast.
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“There Will Be a Lot of Fire at the End”: Sven Vincke “Spoils” the Divinity Finale After a Persuasion Roll
Gaming News February 3, 2026, 02:41 AMFollowing the overwhelming success of Baldur's Gate 3, Larian Studios is returning to the Divinity series — and, as it turns out, not without its trademark sense of humor. Studio founder Sven Vincke slightly lifted the veil on the finale of the next RPG during a livestream dedicated to Divinity: Original Sin 2. -
Gaming News January 30, 2026, 05:59 AMThomas Mahler, head of Moon Studios (the creators of the Ori series), has explained why No Rest for the Wicked will increase in price from $40 to $60 after leaving Early Access. In doing so, he also criticized Larian Studios’ decision to release Baldur’s Gate 3 in Early Access at the full $60 price point.
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“You Can’t Separate Them From The Role”: Clair Obscur: Expedition 33 Actress On The Unfair Treatment Of Motion Capture Actors
Gaming News January 30, 2026, 03:40 AMActress Devora Wilde, who played Lae’zel in Baldur’s Gate 3 and voiced Clea in Clair Obscur: Expedition 33, has supported Charlie Cox’s stance that motion capture actors deserve far more recognition. The topic has resurfaced amid renewed discussions around nominations and acting credits in video games. -
Gaming News January 30, 2026, 01:43 AMSwen Vincke, head of Larian Studios and creator of Baldur’s Gate 3, has spoken out against toxic criticism directed at game developers. The trigger was a wave of negative reviews aimed at the PvP shooter Highguard on Steam — many of them written by users with less than three hours played.
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Gaming News January 27, 2026, 03:56 AMSwen Vincke, founder and head of Larian Studios, has responded to fan concerns that the scale of the new Divinity could negatively impact the quality of its storytelling. In December 2025, during The Game Awards, the studio unveiled its most ambitious project to date — a turn-based RPG set in the world of Rivellon.
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Gaming News January 25, 2026, 04:59 PMModder ExcelsiorOne has released a new modification called Ambient AI for Baldur's Gate 3, giving companions dynamic out-of-combat behavior. Party members now interact with the environment on their own, making the group feel more like a living band of adventurers rather than units awaiting player commands.
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Gaming News January 23, 2026, 05:23 AMRemedy Entertainment has publicly defended Tim Sweeney amid discussions about potential sales losses for Alan Wake 2 due to the game’s absence on Steam.
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Gaming News January 21, 2026, 04:05 AMActor Neil Newbon, who voiced Astarion in Baldur's Gate 3, has completed his first full playthrough of the game nearly two years after beginning the campaign. According to him, the experience ultimately convinced him that an RPG like this may never happen again — at least not anytime soon.
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