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Hardware and Technologies March 17, 2026, 07:13 PMNVIDIA has unveiled a new version of its AI upscaler, and the first demonstration of DLSS 5’s capabilities has sparked, to put it mildly, quite heated discussions online. Unlike previous iterations of the technology, the new version fundamentally changes a game’s visuals, as it effectively redraws lighting. How the upscaler works and what exactly disappointed gamers — we break it down in this article.
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Hardware and Technologies March 17, 2026, 05:35 PMAt GTC 2026, Samsung has brought its next-generation HBM4E memory, designed for future NVIDIA Rubin Ultra platforms. Engineers have packed 48GB into 16-layer stacks with a bandwidth of 4 TB/s per stack. To manage heat at such densities, they'll use hybrid copper bonding between layers — a method that cuts thermal resistance by 20%.
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Gaming News March 17, 2026, 01:12 AMNvidia announced DLSS 5 as “the biggest breakthrough in computer graphics since the advent of ray tracing” — and almost immediately faced a wave of criticism that’s hard to describe as anything other than a near-unanimous backlash. The technology uses an AI model to rework lighting and materials in real time without touching geometry or textures. It sounds impressive — until you see the results.
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Gaming News March 16, 2026, 11:11 PMAt the GTC 2026 conference, NVIDIA unveiled the fifth generation of its DLSS technology. Moving beyond simple upscaling, DLSS 5 actually "redraws" frames using generative AI to achieve a new level of photorealism. NVIDIA claims this is the most significant leap in computer graphics since the introduction of Ray Tracing.
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Hardware and Technologies March 16, 2026, 06:59 PMNVIDIA is reportedly gearing up to unveil not just another generation of GPUs, but a whole new strategy for building computing systems. Instead of universal chips designed to handle any task, the company is shifting toward hybrid solutions. The driving force? The evolution of AI workloads—moving from model training to agentic scenarios that demand a completely different architecture.
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Hardware and Technologies March 16, 2026, 10:54 AMFor a long time, machine learning in games was seen as a "crutch"—a technology to boost FPS at the cost of image quality. But at GDC 2026, Microsoft made it crystal clear: the era of graphics without AI is over. The company isn't just adding neural networks to DirectX; it's rewriting the rules for how graphics cards will render frames for the next ten years.
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Hardware and Technologies March 13, 2026, 06:34 PMA driver file containing a test version of FSR 4.1, the first major update to AMD's upscaler since its release, has leaked online. Enthusiasts have already put the build to the test in games and compared it to the current DLSS 4.5. It turns out that in this new version, AMD has shifted its priorities: they've reduced motion blur but are facing the downside—image instability on complex elements.
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A million times faster than the GTX 10 series: NVIDIA promises a future of graphics that will make even the RTX 5090 look obsolete
Hardware and Technologies March 13, 2026, 04:55 PMNVIDIA's Vice President of Developer Technologies, John Spitzer, unveiled the ray tracing roadmap at GDC 2026. According to the presentation, the company aims to achieve a million-fold increase in ray tracing performance in future generations of gaming GPUs compared to current solutions. The main focus is not on raw silicon manufacturing processes but on neural rendering algorithms and the advancement of RTX technologies. -
NVIDIA Showcases Directive 8020 Trailer Highlighting Path Tracing and DLSS 4.5 — How Important Is This?
Gaming News March 11, 2026, 08:08 PMNVIDIA has released a new trailer for Directive 8020, the upcoming interactive sci-fi horror game from UK-based Supermassive Games, best known for Until Dawn and The Dark Pictures series. -
Hardware and Technologies March 11, 2026, 06:37 PMMicrosoft CEO Satya Nadella, during a conversation with NVIDIA chief Jensen Huang, touched on the company's shift toward enterprise clients. He reminded him that it was the gaming industry and technologies like DirectX that once created the market for graphics processors—without which there would be no computing foundation for artificial intelligence today.
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Hardware and Technologies March 11, 2026, 02:28 PMEnough time has passed since the launch of the GeForce RTX 5070 Ti and Radeon RX 9070 XT to start drawing some objective conclusions. The team over at the YouTube channel Bang4BuckPC Gamer ran a head-to-head comparison of both cards in real-world 4K gaming scenarios—from strategy titles to heavy-duty shooters with path tracing.
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Hardware and Technologies March 11, 2026, 12:16 PMOnline chatter is heating up about a potential expansion of the RTX 50 series lineup. Insiders claim NVIDIA is considering launching a GeForce RTX 5060 equipped with 12 GB instead of the baseline 8 GB. Technically, this has become possible thanks to a shift to new 3-gigabit GDDR7 memory modules.
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Gaming News March 10, 2026, 09:40 PMNVIDIA has released a new video for the upcoming action game Control Resonant, highlighting the latest path tracing and DLSS 4.5 technologies. The footage demonstrates how the game looks with these features enabled.
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Hardware and Technologies March 10, 2026, 07:47 PMNVIDIA has released the GeForce Game Ready 595.79 WHQL graphics driver. The release is timed to the launch of Crimson Desert and Death Stranding 2: On the Beach on PC, but the main focus of the update is fixing bugs that impact graphics card performance.
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NVIDIA Sets Release Date for New DLSS 4.5 Features: RTX 50 to Get Dynamic Frame Gen That Adapts to Your Monitor
Hardware and Technologies March 10, 2026, 06:36 PMNVIDIA has adjusted the rollout schedule for the next major update to its upscaling technology. Moving past the vague "Spring 2026" timeline and preliminary info about an April release, the company has now locked in a specific date. We're talking about DLSS 4.5, with Dynamic Multi Frame Generation as its headline act. -
Hardware and Technologies March 10, 2026, 12:26 PMLast week, rumors surfaced online that NVIDIA is preparing a version of the GeForce RTX 5050 with a non-standard 9GB memory capacity. Now, insiders have gotten hold of more precise specifications for this model.
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Linux is almost catching up to Windows in gaming — but only if you've got AMD. Miracle or just how things are going?
Hardware and Technologies March 10, 2026, 10:47 AMGamers are once again pitting Windows against Linux in head-to-head gaming benchmarks. This time the focus is on Mesa 26 drivers together with the latest Adrenalin and GeForce releases. The numbers show the gap between the two operating systems really is shrinking… but there’s one big catch: if you’re running NVIDIA, don’t get too comfortable yet. -
NVIDIA to Showcase the Future of RTX Tomorrow: New Gameplay, DLSS 4.5, and Game Teasers — But It's Not a GPU Launch
Hardware and Technologies March 9, 2026, 07:34 PMAs part of GDC 2026, NVIDIA is hosting another GeForce ON Community Update stream. The event will focus on games featuring RTX support and the evolution of platform features. The spotlight will be on neural rendering, ray tracing, developer tools, and presumably, a look at new features within the DLSS 4.5 package. -
Hardware and Technologies March 9, 2026, 06:45 PMEnthusiasts have once again proven that any software lock is just a challenge for people with the right skills. The TecLab team figured out exactly how NVIDIA locks down the memory frequency on the RTX 50 series and found a way to trick the controller. The graphics card thought it was running in a safe mode, but in reality, it was hitting speeds the industry hasn't even caught up to yet.
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Hardware and Technologies March 9, 2026, 10:18 AMNVIDIA CEO Jensen Huang has openly admitted what most top executives prefer to keep quiet about: a total component shortage isn't a disaster—it's the perfect business environment. Speaking to investors, he described the current market situation as "fantastic" and explained exactly why, when resources are scarce for everyone, his company ends up being the only winner.
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