The continuation of the simulator of a graveyard keeper in the medieval era. The player takes on the role of the Grand Inquisitor, who develops the graveyard while... Read more
No Insanity — Configurable Insanity Gain, Recovery & Passive Regen
-
Download (3.67 kB)September 25, 2026, 12:26 PMMain Versionno-insanity-otkljuchenie-i-kontrol_1790328404_137741.zip
-
Download (4.48 kB)September 25, 2026, 12:26 PMGK2 Mod Framework Versionno-insanity-otkljuchenie-i-kontrol_1790328404_29271.zip
A balance and quality-of-life modification for Graveyard Keeper 2 that grants total authority over the Insanity system. By default, the mod completely disables Insanity gain from performing world and crafting actions, doubles (2x) the sanity-restoring effectiveness of drinks and consumables, and adds passive madness dissipation (1 Insanity passively drained every 5 seconds). The mod can be safely installed or uninstalled at any point during your playthrough without compromising save integrity (precautionary backups are still recommended).
Key Features:
- Disable or Scale Insanity Gain (0x Default) — Customizable multiplier applied to Insanity gained from actions (set to 0 to eliminate mental stress buildup entirely).
- Boosted Consumable Recovery (2x Default) — Scaled multiplier governing Insanity removal from drinks, food, and other restorative consumables.
- Passive Insanity Regeneration — Gradually drains accumulated Insanity over time (configured to cleanse 1 Insanity point every 5 seconds by default).
- Safe Save Lifecycle — Can be added or removed mid-campaign without breaking quest flags or corrupting saves.
Two Distribution Variants:
- Main Version — Standalone build configured via standard BepInEx configuration files.
- GK2 Mod Framework Version — Integrated directly with the GK2 Mod Framework, enabling live adjustments via an in-game graphical menu.
Configuration Instructions (Main Version):
- Launch the game once with the mod installed to generate:
BepInEx\config\nizy.gk2.noinsanity.cfg - Open the configuration file in any text editor. Available settings under [Insanity]:
InsanityGainMultiplier = 0 — Multiplier applied to Insanity gained from actions (0 disables gain, 1 for vanilla).
InsanityRecoveryMultiplier = 2 — Multiplier applied to Insanity removed by drinks and consumables (1 for vanilla recovery).
PassiveRegen = 1 — Amount of Insanity passively removed per regeneration tick (0 disables passive regen).
PassiveRegenInterval = 5 — Time in seconds between each passive regeneration tick. - Save changes and restart the game.
Requirements & Installation:
- Ensure BepInEx 5.x (Unity Mono) is installed in your Graveyard Keeper 2 root game directory.
- Launch the game once with BepInEx installed, then close it.
- Extract the downloaded mod archive.
- Copy the .dll file into:
BepInEx/plugins/ - Launch the game.
Useful links:
