Table for Cheat Engine

  • Halo: Campaign Evolved — Table for Cheat Engine
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khuong
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  • July 29, 2026, 01:33 PM
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Hotkeys:

  • F5 — Save Checkpoint Now
  • F6 — Move Player to Crosshair
  • F9 — Load Last Checkpoint
  • Numpad 1-9 — Jump to waypoint slot
  • Ctrl + Numpad 1-9 — Save current position to that slot
  • Numpad 0 — Undo the last jump

Table Features:

  • Player.
  • Invincible / God Mode.
  • Active Camouflage.
  • Overcharge Shields — shields charge past their normal maximum.
  • Health and Shields.
  • Infinite Health.
  • Infinite Shields.
  • No Flinching.
  • Prevents damage from forcing the player out of zoom.
  • Combat.
  • One Hit Kills.
  • Allies Never Die.
  • Seen As Friendly.
  • Movement.
  • Move To Crosshair.
  • Gravity.
  • Jump Height.
  • Jump Multiplier.
  • Waypoints — save your position to nine slots and jump back to them.
  • Slots persist between sessions in halo_waypoints.txt.
  • Numpad 0 undoes the last jump, so a jump into a wall costs one keypress instead of a
  • checkpoint reload.
  • Weapons.
  • Infinite Ammo.
  • Infinite Clip / No Reload.
  • Infinite Reserve Ammo.
  • Infinite Grenades.
  • Infinite Grenade Usage.
  • Set the count for each grenade type.
  • Infinite Weapon Energy.
  • No Energy Weapon Overheat.
  • No Recoil.
  • Perfect Accuracy.
  • World.
  • Checkpoints.
  • Save Checkpoint Now — F5.
  • Load Last Checkpoint — F9.
  • Skip All Cinematics.
  • Skulls.
  • Skull selection and configuration.
  • Includes the shipped legacy and new skulls.
  • Also exposes several skull entries that do not appear among the 42 shipped skulls.
  • Legacy Skulls.
  • Angry — Enemies fire their weapons faster and more frequently.
  • Black Eye — Shields only recharge when you melee enemies.
  • Blind — The HUD and weapons do not appear onscreen.
  • Catch — Enemies throw and drop more grenades.
  • Eye Patch — All weapon auto-aim is disabled.
  • Famine — Weapons dropped by enemies contain half their normal ammunition.
  • Fog — The motion tracker is disabled.
  • Foreign — Players cannot use weapons belonging to another faction.
  • Iron — Dying in co-op resets the team to the last checkpoint. Dying solo restarts the level.
  • Mythic — Enemies have increased health.
  • Recession — Every shot consumes twice the normal amount of ammunition.
  • That's Just... Wrong — Enemies have increased awareness of the player.
  • Thunderstorm — Upgrades the rank of most enemies.
  • Tough Luck — Enemies always go berserk, frequently dodge, and never flee from combat.
  • Bandana — Grants infinite ammunition and grenades.
  • Boom — Explosion radius is doubled.
  • Ghost — Enemies no longer flinch when taking damage.
  • Grunt Birthday Party — Grunt headshots produce legendary celebrations.
  • Grunt Funeral — Grunts die in a blaze of plasma.
  • Malfunction — A random HUD element disappears after respawning.
  • Pinata — Melee attacks cause enemies to drop inert grenades.
  • Cowbell — Reduces the physics mass of objects, making them easier to displace.
  • They Come Back — Flood Combat Forms revived by Infection Forms become more dangerous.
  • IWHBYD — It would have been your dialogue.
  • Tilt — Strengthens positive and negative damage multipliers. Plasma does more damage to shields but less damage to health.
  • Acrophobia — The Corps now issues rifles and wings.
  • New Skulls
  • Speed Limit — Disables sprinting.
  • Pop — Shooting Flood in their weak point causes them to explode.
  • Endurance Spec — UNSC vehicles cannot be damaged.
  • Give & Take — Firing drains your shields, while damaging enemies restores them.
  • Stowed Reload — Weapons continue reloading while stowed.
  • Hip Fire — Disables all weapon zoom functionality.
  • Temperamental — Allies become hostile more quickly when the player kills a friendly unit.
  • Floor is Lava — The player continuously takes damage while touching the ground.
  • Magnified — The Assault Rifle receives a 60-round magazine.
  • Johnny Ammo Seed — Reloading discards the ammunition remaining in the current magazine.
  • Leadhead — Headshots no longer deal bonus damage or provide instant kills.
  • Efficient — Enemies killed while the player is at full health drop additional ammunition.
  • Perspective — Changes the player camera to third-person.
  • Adaptation — Randomizes the enemy factions present in the mission.
  • Reload — Randomizes pre-placed weapons throughout the mission.
  • Armistice — Enemy factions no longer fight each other.
  • Spore Visibility — Covers the level in dense Flood-themed fog.
  • Night Vision — Night vision remains permanently enabled.

Usage:

  1. Launch Halo Campaign Evolved and load into a mission.
  2. Open the cheat table in Cheat Engine.
  3. Attach Cheat Engine to HaloCampaignEvolved.exe.
  4. Enable Init — ENABLE THIS FIRST. The rest of the table appears underneath it.
  5. Enable the individual options you want.

Related files:

Useful links:

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