A full-fledged remake of the Halo: Combat Evolved story campaign, preserves the spirit of the original but reinvents it with modern graphics, improved controls... Read more
Metacritic:
Table for Cheat Engine
Author:
khuong
Uploaded by:
Size:
12.83 kB
Date:
Today, 13:33
Downloads:
0
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Download (12.83 kB)July 29, 2026, 01:33 PMtablica-dlja-cheat-engine_1785321200_299515.rar
Hotkeys:
- F5 — Save Checkpoint Now
- F6 — Move Player to Crosshair
- F9 — Load Last Checkpoint
- Numpad 1-9 — Jump to waypoint slot
- Ctrl + Numpad 1-9 — Save current position to that slot
- Numpad 0 — Undo the last jump
Table Features:
- Player.
- Invincible / God Mode.
- Active Camouflage.
- Overcharge Shields — shields charge past their normal maximum.
- Health and Shields.
- Infinite Health.
- Infinite Shields.
- No Flinching.
- Prevents damage from forcing the player out of zoom.
- Combat.
- One Hit Kills.
- Allies Never Die.
- Seen As Friendly.
- Movement.
- Move To Crosshair.
- Gravity.
- Jump Height.
- Jump Multiplier.
- Waypoints — save your position to nine slots and jump back to them.
- Slots persist between sessions in halo_waypoints.txt.
- Numpad 0 undoes the last jump, so a jump into a wall costs one keypress instead of a
- checkpoint reload.
- Weapons.
- Infinite Ammo.
- Infinite Clip / No Reload.
- Infinite Reserve Ammo.
- Infinite Grenades.
- Infinite Grenade Usage.
- Set the count for each grenade type.
- Infinite Weapon Energy.
- No Energy Weapon Overheat.
- No Recoil.
- Perfect Accuracy.
- World.
- Checkpoints.
- Save Checkpoint Now — F5.
- Load Last Checkpoint — F9.
- Skip All Cinematics.
- Skulls.
- Skull selection and configuration.
- Includes the shipped legacy and new skulls.
- Also exposes several skull entries that do not appear among the 42 shipped skulls.
- Legacy Skulls.
- Angry — Enemies fire their weapons faster and more frequently.
- Black Eye — Shields only recharge when you melee enemies.
- Blind — The HUD and weapons do not appear onscreen.
- Catch — Enemies throw and drop more grenades.
- Eye Patch — All weapon auto-aim is disabled.
- Famine — Weapons dropped by enemies contain half their normal ammunition.
- Fog — The motion tracker is disabled.
- Foreign — Players cannot use weapons belonging to another faction.
- Iron — Dying in co-op resets the team to the last checkpoint. Dying solo restarts the level.
- Mythic — Enemies have increased health.
- Recession — Every shot consumes twice the normal amount of ammunition.
- That's Just... Wrong — Enemies have increased awareness of the player.
- Thunderstorm — Upgrades the rank of most enemies.
- Tough Luck — Enemies always go berserk, frequently dodge, and never flee from combat.
- Bandana — Grants infinite ammunition and grenades.
- Boom — Explosion radius is doubled.
- Ghost — Enemies no longer flinch when taking damage.
- Grunt Birthday Party — Grunt headshots produce legendary celebrations.
- Grunt Funeral — Grunts die in a blaze of plasma.
- Malfunction — A random HUD element disappears after respawning.
- Pinata — Melee attacks cause enemies to drop inert grenades.
- Cowbell — Reduces the physics mass of objects, making them easier to displace.
- They Come Back — Flood Combat Forms revived by Infection Forms become more dangerous.
- IWHBYD — It would have been your dialogue.
- Tilt — Strengthens positive and negative damage multipliers. Plasma does more damage to shields but less damage to health.
- Acrophobia — The Corps now issues rifles and wings.
- New Skulls
- Speed Limit — Disables sprinting.
- Pop — Shooting Flood in their weak point causes them to explode.
- Endurance Spec — UNSC vehicles cannot be damaged.
- Give & Take — Firing drains your shields, while damaging enemies restores them.
- Stowed Reload — Weapons continue reloading while stowed.
- Hip Fire — Disables all weapon zoom functionality.
- Temperamental — Allies become hostile more quickly when the player kills a friendly unit.
- Floor is Lava — The player continuously takes damage while touching the ground.
- Magnified — The Assault Rifle receives a 60-round magazine.
- Johnny Ammo Seed — Reloading discards the ammunition remaining in the current magazine.
- Leadhead — Headshots no longer deal bonus damage or provide instant kills.
- Efficient — Enemies killed while the player is at full health drop additional ammunition.
- Perspective — Changes the player camera to third-person.
- Adaptation — Randomizes the enemy factions present in the mission.
- Reload — Randomizes pre-placed weapons throughout the mission.
- Armistice — Enemy factions no longer fight each other.
- Spore Visibility — Covers the level in dense Flood-themed fog.
- Night Vision — Night vision remains permanently enabled.
Usage:
- Launch Halo Campaign Evolved and load into a mission.
- Open the cheat table in Cheat Engine.
- Attach Cheat Engine to HaloCampaignEvolved.exe.
- Enable Init — ENABLE THIS FIRST. The rest of the table appears underneath it.
- Enable the individual options you want.
Related files:
Useful links:
