Games Metal Gear Solid: Master Collection Vol. 2 Files Tables God Mode, Infinite Ammo, 100% Camo Index, Noclip, Teleport & Drebin Points
The second collection brings together three iconic chapters of the series. The package includes Metal Gear Solid 4: Guns of the Patriots, Metal Gear Solid: Peace... Read more
Metacritic:
God Mode, Infinite Ammo, 100% Camo Index, Noclip, Teleport & Drebin Points
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snakeswiss
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8.11 kB
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Yesterday, 21:55
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Download (8.11 kB)September 1, 2026, 09:55 PMbessmertie-beskonechnye-patrony-100_1788288945_360241.zip
Player Mechanics ([BASE] Player Pointer):
- Infinite Life: Complete health invulnerability.
- No Stress: Locks the stress meter to zero.
- Infinite Battery: Permanent maximum battery for devices and Solid Eye.
- Infinite Ammo & Never Reload: Unlimited ammunition with zero reload downtime.
- Infinite Suppressor: Prevents silencer degradation from gunfire.
- Always 100% Camo: Forces maximum 100% camouflage index for absolute visual stealth.
Stealth & AI Subversion:
- No Alerts: Instantly cancels active alert phases.
- Force Alert Level: Manually sets the desired combat/caution alert tier.
- Enemy Control: Modifies behavior routines and states across hostile NPCs.
Inventory & Progression ([BASE] Inventory Pointer):
- Drebin Points: Direct memory editor for the Drebin currency balance.
- Vitals: Standalone freeze triggers for core vital stats.
- Items & Weapons: Direct slot pointers for equipment, consumables, and firearm arrays (stride 18).
- Statistics & Posture Timers: Tracks and modifies playthrough stats and stance duration counters.
Movement & Collision ([BASE] Actor Collector):
- Walk Through Walls: Complete noclip mode to walk through barriers and terrain.
- Player Position (Live Teleport): Dynamic coordinate editing for instant map teleportation.
- Appearance / Camo: Real-time visual and camouflage pattern browser.
How to Use:
- Launch Cheat Engine alongside the game.
- Attach Cheat Engine to the running game process via the Process Selector.
- Load the downloaded .CT table into Cheat Engine.
- Activate the core base scripts to populate the corresponding pointer trees:
Check [BASE] Player Pointer for combat and survivability options.
Check Inventory Pointer to inspect items and weapon arrays.
Check [BASE] Actor Collector before enabling Walk Through Walls and Player position teleportation.
Related files:
Useful links:
