A compact and Complete Cheat and Dev menu

  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
  • Sid Meier's Civilization 7 — A compact and Complete Cheat and Dev menu
Author:
DEDantiSocial
Size:
2.93 MB
Date:
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A compact and feature packed cheat and developer menu for Sid Meier's Civilization VII designed to manage gold influence research civics production and city growth. Players can spawn units and resources reveal the map restore unit movement and attack availability modify settlements and edit hex tiles through a clean and intuitive interface.

Empire features:

  • Gold and Influence: add +100 +500 +1K +10K or +100K with a +1K Quick Action.
  • Science and Civics: add +10 +25 or +50 finish the current Tech or Civic or finish all for the current Age with a finish current Quick Action.
  • Wildcard Attributes: add +1 +5 +10 or +25 points with a +1 Quick Action.
  • Government: start a Celebration add +1 Tradition or Policy or raise Settlement Limit by +1 +5 or +10 with a Settlement Limit +1 Quick Action.

Cities features:

  • Production: complete production for the current City or all Cities with an All Quick Action.
  • Growth: increase population in the current settlement or all owned settlements including Towns with a +1 to all Quick Action.
  • Defenses: place walls on a selected eligible hex add walls to all eligible settlement centers or repair current or all defenses with a Repair All Quick Action.
  • City and Town Spawner: spawn a City or Town on a valid map hex with a Spawn Town Quick Action.
  • Add Resource Slots: add +1 or +5 to all Towns or +1 or +5 to current or all Cities with a +1 to all settlements Quick Action.

Units features:

  • Unit Health: restore the selected unit or all owned units with a Restore All Quick Action.
  • Unit Movement and Attack: restore movement including eligible attack availability for the current or all units and toggle Unlimited Movement with a Restore All Quick Action.
  • Commander XP: grant +100 +250 +500 or +1000 XP to owned Commanders with a +100 Quick Action.
  • Spawn Units: search or browse Land Sea and Air units by category type and tier on a valid hex with a Quick Action to repeat the last compatible land or naval unit spawn nearby while aircraft require a compatible base or Commander.

World features:

  • Resource Spawning: pick from a searchable catalog and click a highlighted eligible hex without overwriting existing resources while automatically adjusting compatible worked rural improvements.
  • Reveal Map: explore Starting Continent Homelands Distant Lands Ocean Only Entire Map or a configurable 1 to 20 hex radius around settlements with a 6 hex Quick Action while normal fog of war remains.
  • Hex Editor: experimental Terrain Biomes and Features editor with search highlighted eligible hexes and Undo Last Edit during the current session where setting a tile to Rough or Flat requires saving and reloading due to a game API limitation.
  • Built in scrolling guard helps prevent unwanted map zoom while scrolling game menus and the mod.

Controls:

  • B — Open or close the toolbar.
  • Shift+C — Alternate opener that opens the full menu.
  • Shift+B — Minimize or restore.
  • Z — Hide or show top bar controls.
  • Left click — Open tool options.
  • Right click or Shift click — Run the assigned Quick Action.
  • Right click or Esc while placing — Cancel map placement.
  • The menu can also be opened via the top bar monitor icon and keybindings can be customized in Accessibility settings.

Installation instructions:

  1. Exit Civilization VII and extract the downloaded ZIP archive.
  2. Open Local AppData then Firaxis Games then Sid Meier's Civilization VII then Mods.
  3. Copy the extracted civ7-compact-cheats folder into Mods ensuring civ7-compact-cheats.modinfo sits directly inside that folder without nested directories.
  4. Launch Civilization VII enable the mod under Additional Content or Add Ons and load a game.
  5. Avoid enabling both a manual installation and a Steam Workshop copy simultaneously.

Important notes:

  • Cheat actions are disabled in multiplayer and work in singleplayer mode only.
  • Restore Movement can grant eligible units one extra attack so end your turn before saving and reloading to deactivate the temporary bonus while some units like Kalam receive one extra attack instead of a full refill.
  • Unlimited Movement does not grant unlimited attacks.
  • Town wide Resource Slot projects execute from the Capital or another owned City which may show an internal project as its last completed production until a normal item finishes.
  • Back up important saves before using the Hex Editor since Undo Last Edit applies only to the current session.
  • Tested with Civilization VII Update 1.5.1 from November 10 2026.

Useful links:

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