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HD Blood — High Resolution Decals, Airborne Hit Bursts & Configurable Gore
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Download (4.88 MB)September 14, 2026, 02:05 PMhd-blood-tekstury-vysokogo-razreshenija_1789383902_610925.zip
A visual and combat enhancement mod for Valheim that overhauls the game's blood and gore presentation. It replaces the low-resolution, blurry ground stains with high-definition decals equipped with dedicated normal maps, giving blood pools a volumetric, wet appearance under dynamic lighting. Furthermore, it rectifies vanilla engine omissions where most impact and death animations lacked particle splatter, introducing physics-scaled airborne blood bursts on every successful strike while preserving creature-specific blood hues.
Key Features:
- High-Resolution Ground Decals: Replaces stock 64×64 decals with crisp 1024 and 512 textures. Features distinct markings for light grazes versus fatal blows, alongside alternating large splatters to prevent noticeable pattern repetition.
- Dedicated Normal Maps: Every decal features standalone surface normals, allowing ambient light to catch liquid strands and droplets so blood renders as a wet substance rather than a flat texture.
- Airborne Splatter on Hits and Kills: Restores missing blood burst particle systems across combat interactions (addressing vanilla gaps where 24 of 28 hit animations and 33 of 48 death sequences produced zero airborne blood). Burst volume scales dynamically to creature mass (a troll produces far more splatter than a chicken).
- Lore-Accurate Blood Hues: Retains native species-specific biological color palettes: green blood for Necks, amber/yellow sap for Greydwarfs, and deep red for Boars and Deer.
Configuration Dials (Settings):
- Unified scaling values: 0 = disabled, 1 = vanilla rate, 3 = heavy gore.
- GroundBlood (default: 1.5) — Controls mark generation frequency, decal sizing, persistence duration, and maximum concurrent decals (lifts the restrictive vanilla 10% death splat threshold).
- HitBlood (default: 0.25) — Volume of blood thrown into the air per successful strike.
- DeathBlood (default: 1.0) — Volume of blood ejected into the air upon creature death.
- Seamless Live Reload: Configuration updates apply immediately upon reloading a world (returning to the main menu and re-entering the save) without requiring a full game restart.
Installation Instructions:
- Ensure BepInEx for Valheim is installed.
- Download the mod archive.
- Extract the mod .dll and related asset bundle files into your plugins folder:
<Valheim_Directory>\BepInEx\plugins\ - Launch the game through Steam.
Useful links:
