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Former Dragon Age lead developer Mark Darrah says EA's push for annual releases contributed to Dragon Age: The Veilguard's commercial failure. He added that BioWare was expected to ship a game every year despite focusing on large role-playing games, while some of its most experienced leaders were working on Anthem from 2017 to 2019.
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"I shouldn't have played that character": the voice of Joel from The Last of Us is still embarrassed by his Mass Effect 3 role
The voice of Joel from The Last of Us fondly remembers almost all of his roles. But Troy Baker seems like he would gladly strike one character from his résumé, and he greeted that character's death on screen with the words "Yeah, I deserved that." -
One of Dragon Age's creators shares what he'd cut from every game in the series — from the Fade in Origins to the finale of Dragon Age II
The list of changes turned out to be sizeable: from the most divisive segment in the first game to an entire location in Inquisition. But in the series' most recent game, he found nothing to remove. -
Former BioWare cinematic designer Armando Troisi said the original Mass Effect only came together on console near the end of development, on top of a punishing production cycle. In an interview covered by Material, he described the project as a "triple threat": a new IP, a new engine, and a new console.
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A fan team has been reverse-engineering Dragon Age: Origins for about three years, and the project is now roughly 60% complete, according to developer Shot_Let_1344. The group of six says the work could eventually lead to a more open PC version of the RPG.
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Former Mass Effect cinematic scenes designer Armando Troisi says BioWare still has original trilogy veterans on staff, which is why he believes Mass Effect 5 should be handled without outside interference. He added that the project still has no release date or release window.
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BioWare has only been disappointing fans in recent years. Dragon Age: The Veilguard spent years in development and ended up a flop, and before that came the divisive Anthem and Mass Effect: Andromeda. The studio's golden era fell in the 2000s and early 2010s, when hit after hit kept coming out. That's when millions of players around the world followed the adventures of Captain Shepard. But does that trilogy still hold up in 2026? That's exactly what this article sets out to answer.
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Mark Darrah, who worked on the original Baldur's Gate, said on the FRVR podcast that Baldur's Gate 3 was the right kind of sequel for the series. He argued that Larian Studios made the smart choice by updating the formula instead of trying to recreate the classics beat for beat.
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After EA's Saudi-backed buyout, attention has shifted to what the publisher may cut next, with insider and journalist Mike Straw suggesting BioWare and some franchises could be on the table.
The deal has already left EA as a private company with more than $20 billion in debt. The publisher has also announced plans to cut annual costs, which has fueled speculation about how far those reductions could go. -
Electronic Arts' handling of dormant franchises could make a Dragon Age revival hard to pitch, Mark Darrah says. The former executive producer of Dragon Age and a BioWare veteran argued in a recent interview that the publisher's greenlight process could keep the series on hold.
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David Gaider, former lead writer at BioWare and the creator of the world of Thedas, believes Dragon Age has no future as long as Electronic Arts controls the franchise. According to him, the publisher failed to understand the series for decades and treated every project as if it could be shut down at any moment.
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The Creator of Dragon Age Knows What the Series' Comeback Should Look Like — Dark, Dangerous, and Willing to Upset Players
While Dragon Age fans are still nursing their wounds after the lukewarm reception of Dragon Age: The Veilguard, the father of the entire franchise has shared his vision of what a real revival would look like. David Gaider — the man who created the world of Thedas and spent years running the writing on the series at BioWare — said in a recent interview that under the right circumstances, he wouldn't be opposed to returning to his creation. And his views on where to take the saga are quite clear-cut. -
David Gaider, former narrative lead on Dragon Age and co-founder of Summerfall Studios, has sharply criticized the use of generative AI in the games industry, calling it a "virulent plague" and warning that the technology is not ready for core development tasks. Gaider, a veteran writer and designer, argues that the rush to implement AI could have serious negative consequences for both creative teams and the industry at large.
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Online Features No Longer Available — Dragon Age: Inquisition Servers Shut Down on PS3 After 12 Years
April 28, 2026, marks a symbolic date for Dragon Age: Inquisition — multiplayer servers for the PlayStation 3 version have officially been shut down. From now on, owners of the game on the aging console can no longer access matchmaking or any other online features. The move, while disappointing for some, comes as no surprise: supporting outdated infrastructure with virtually no player activity simply stopped making economic sense. -
BioWare isn't quite ready to pull back the curtain on the next Mass Effect just yet. According to project director Michael Gamble, the studio is simply "busy working" on the game, leaving little time for crafting teasers or promotional materials.
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“If You Feel Indifferent to a Character, I Failed”: Dragon Age 2 Lead Writer Explains the Secret Behind the RPG’s Most Controversial Companions
Dragon Age 2 remains one of the most divisive RPGs in BioWare’s history — not only because of its combat or setting, but also because of its companions. Some characters are beloved by fans, while others are widely hated. As it turns out, that reaction was entirely intentional. -
Actress Jennifer Hale, who voiced the female version of Commander Shepard in the Mass Effect series, shared her hopes and concerns about the next installment of the franchise. In an interview with GamesRadar+, she admitted that she would love to see the legendary captain return.
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Everyone thought it would be a DLC. The author of Dragon Age 2 talked about the mess that went on during the development of the game
Dragon Age 2 — one of the most famous parts of the franchise — was developed in a complete mess. The authors of the game believed that they were making a regular DLC, not a full-fledged sequel. This was told by screenwriter David Gaider. -
Little is known about Mass Effect 5 so far: BioWare promises to maintain the serious tone of the original trilogy and a photorealistic visual style, but details on gameplay and project structure are scarce. What's confirmed is that the studio is currently focused on the new Mass Effect, with an unofficial release estimate no earlier than 2029.
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The Anthem community has acknowledged that efforts to revive the game’s servers are progressing far more slowly than expected. After the official servers were shut down on January 12, 2026, fans managed to launch only a limited test prototype, showcased in a video, but further progress has proven extremely difficult. Members of the project shared these details in an interview with Ars Technica.
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