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Articles November 15, 2024, 04:47 PMOn February 5, 2021, Nioh 2: Complete Edition was released on consoles and Steam. The complete edition of the game became available for PC gamers, received improvements for PlayStation 5, introduced a number of gameplay changes, and offered to go through all three previously released add-ons. Not only did we play the PC version, but we also took an exclusive interview with the creator of Nioh Fumihiko Yasuda.
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VGTimes interview with a Valheim developer: how five people with a minimal budget created a hit in two yearsArticles November 15, 2024, 04:11 PMIron Gate Studios gave us a brilliant survival Valheim, capable of fighting on equal terms with a real AAA. Since its release, the project has been leading the Steam charts and drawing more and more players into its net. A few days ago, I interviewed Henrik Törnqvist, the co-founder of the studio, tried to find out the secrets of the developers' success and am ready to tell you about our conversation. Spoiler: no one seems to understand the reasons for the incredible rise.
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Articles November 14, 2024, 03:39 PMThe announcement of The Day Before attracted a lot of attention: the gameplay videos of the MMO survival game look more than decent. But how did a studio with not the most extensive experience take on such an ambitious project?
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Exclusive for VGTimes! The creators of Postal explain why Postal 3 became «crap on the hands» and who came up with «shoving all sorts of things up cats' butts»Articles November 14, 2024, 03:26 PMPostal is the most ultra-violent and intolerant game series in history: here you can use cats as silencers, pee on everyone you meet, and turn life in the town of Paradise into a living nightmare. The project was banned in many countries, but in Russia it was received with special love. To make the story of the Dude's adventures interesting and convincing, I interviewed the creators of the series Vince Desi and Mike Jaret and now I'm ready to tell you what madness is. It's going to be hot!
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Articles November 13, 2024, 03:07 PMKing's Bounty II is a huge open world, tactical battles, beautiful graphics — it's no wonder that so many gamers loved this game. We decided to talk to the developers and ask questions about the plot, music, gameplay and much more. General Director of 1C Entertainment Nikolay Baryshnikov and PR manager Ilia Svanidze volunteered to talk about their brainchild.
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Articles November 12, 2024, 05:01 PMReleased in 2019, Disco Elysium was a sensation. Created by a small Estonian team, the game gave gamers deep characters, an incredibly well-developed story, made them cry and laugh — for many gamers, this gaming experience surpassed everything they had received from games before.
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Articles November 11, 2024, 05:02 PMGamers praised Black Book for its charming Slavic setting and interesting plot — it's no surprise that 94 percent of reviews on Steam are positive. We talked to the game's author Vladimir Beletsky and learned a lot of interesting things. How the project was created, where the money came from, what he thinks about criticism of the combat system and much more — more about this in our article.
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Articles November 8, 2024, 04:47 PMOn April 13, 2021, Hobo: Tough Life left early access. The homeless simulator turned out to be an unusually deep and well-developed project, which earned 80 percent of positive reviews on Steam. We interviewed the developer Petr Bělohrad. Did the authors consult with real homeless people, do they plan to create a franchise from Hobo in the spirit of Assassin's Creed with survival in different countries and eras, and how did the project sell? Read on for more details in our article!
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Articles November 7, 2024, 05:36 PMEvery aspect of ATOM RPG is made with care and love — this is what has ensured the game recognition among gamers all over the world. We interviewed game designer Alexander Kompanets and discussed the creation of the series, work on the sequel Trudograd, life in the nineties, burnout and much more.
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Articles November 6, 2024, 09:48 PMTo find out what the full version of Encased will be like, what problems the developers encountered, and whether they are happy with the sales, we talked to the creative director of Dark Crystal Games. In the interview, you will learn how the game was created, how much it cost, what worries the developers before the release, and much more.
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Articles November 5, 2024, 04:32 PMPotion Craft entered early access on September 21, 2021. What is so good about the project created by St. Petersburg developers? The author of Potion Craft, Mikhail Chuprakov, will tell you about it.
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Articles November 4, 2024, 06:08 PMPioner — a game from Russian developers will send players to the Zone, which is full of mutants, warring factions, anomalies and artifacts. But will it be interesting to play? We interviewed the developers and discussed many interesting topics. Is Pioner worth following? Read the interview and find out!
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Articles November 1, 2024, 04:37 PMDisciples: Liberation is a spin-off of the great game series. Perhaps the new product has little in common with the classic parts, but the very fact of the legend's revival is pleasant. We interviewed the lead game designer Eric Latouche and discussed the creation of the game, the postponement of the release date in the CIS, the personality of the main character and much more.
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Articles October 31, 2024, 05:17 PMIn 2012, Sherlock Holmes: Chapter One, a new game by the Ukrainian studio Frogwares, was released. In it, gamers will have to take control of young Sherlock, expose the insidious killers and solve the mystery of the hero's mother's death. The new product was to the taste of many — 86 percent of reviews on Steam are positive. But how was Chapter One created, who came up with John, and why did the authors make the hero run around the open world? Sergey Oganesyan, one of the authors of the project, will answer these questions. By the way, you can not only read the interview, but also watch it — so feel free to click on the video, it will be interesting!
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Are the Legendary Corsairs Returning? VGTimes Interview with Corsairs Legacy Developer: How Does the Game Relate to the Great Series, What Will It Be Like, and Will the Newcomer Studio Screw UpArticles October 30, 2024, 05:23 PMThere is a page on Steam Corsairs Legacy. This is an RPG about pirates, inspired by the cult series «Corsairs». The young Ukrainian studio Mauris is responsible for developing the project — but will the newcomers be able to release a decent game with battles on land and at sea, variable quests and an exciting plot? We asked these questions to the head of Corsairs Legacy Vladimir Bondarenko. If you prefer to watch rather than read, feel free to turn on the video — it will be interesting!
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Articles October 29, 2024, 02:26 PMTiny Bunny is one of the most original and highly rated Russian games of recent years. The project has almost seven thousand reviews on Steam, and 98 percent of them are positive, one hundred thousand gamers have gathered in fan groups, and YouTube videos about the plot collect millions of views. What is the secret of the project, how was it created, how much did the development cost? The creator of the game Saikono will tell you about this. If you prefer to watch rather than read, click on the video!
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Articles October 28, 2024, 04:31 PMSyberia: The World Before is a continuation of the cult quest series. We talked to the developers and learned a lot about the creation of the game. How did the death of Benoît Sokal affect the team? What conclusions did they draw from the failure of Syberia 3? How long will it take to complete? Game director and lead writer of the project Lucas Lagravette will tell you about it!
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Articles October 25, 2024, 10:25 AMSerious Sam: Siberian Mayhem became one of the main surprises of the beginning of the year. The fourth part was controversial, and no one expected revelations from the add-on — only the Siberian setting was intriguing. However, the result was impressive: the gameplay turned out to be action-packed, the level design was fascinating, and the battles with bosses became much more interesting. How did the Russian developers from Timelock Studio achieve such a result? And how did they become the authors of the add-on? The creators of Siberian Mayhem will answer these questions!
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Articles October 24, 2024, 03:46 PMIndie development is a difficult, painstaking and risky business. It is therefore all the more interesting to learn about the success of a domestic author who managed to break into Steam trends. We talked to Oleg Kazakov, the author of the open-world adventure RPG Gedonia. How can you «capture» Steam on your own? What do you need for this? What difficulties will you face? All about this right now.
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Articles October 23, 2024, 02:26 PMOur editorial team spoke with the lead developer of Achilles: Legends Untold and found out interesting details about working in the indie sphere, the difficulties of development, and prospects for young specialists.