Game files / Mods and Skins / Page 1813
Blade and Sorcery — Hospital
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This is a rather small and efficient hospital map, designed to create a creepy atmosphere.
Blade and Sorcery — Spawn
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Spawn (U9.3). Supernatural warriors from Todd McFarlane's comic series about Spawn. Features: - New weapons - New custom voiced enemies and avatars. - Two MK guest characters (Reptile and Corrupted Shinnok) ...
Blade and Sorcery — Neon Heights
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Neon heights. Fight on a neon-lit rooftop in the middle of a city that strongly resembles a certain country! Immerse yourself in the glow of a large sign or in the blood of enemies. Look at the cat! Climb onto a random object or pass through the wood ...
Blade and Sorcery — Slasher Weapon Pack
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Slasher Pack. Weapons and masks from various slashers. Features: -40 types of new melee weapons, including a working chainsaw, a drill (with a massive bit), and a stun gun. Also, plenty of tools to open your own appliance store. -24 masks that yo ...
Days Gone — Militia Uniform
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DCM Militia Uniforms. This mod changes Deacon's clothing to militia uniforms. Install at this path AppData / Local / BendGame / Saved / Pak.
Days Gone — SCP Foundation Vehicles
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SCP foundation response vehicle. This mod replaces the standard police car livery with an SCP-style design. To install, unpack the archive to this path LocalAppData / BendGame / Saved / Paks.
Days Gone — Daryl Dixon
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Daryl Dixon. This mod replaces Deacon's head with Daryl's head, fully equipped. This means facial animations work, and the head and hair are completely customized and rebuilt from scratch. Installation: 1. Go to BendGame / Content / sfpaks and fi ...
Days Gone — Norman Reedus
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Norman Reedus. Replace Deacon with Norman Reedus. Installation: 1. Rename startuppackages.pak to startuppackages_mod.pak (it is located in Days Gone / BendGame / Content / sfpaks). 2. Then simply place my mod in the ~ mods folder.
Days Gone — Darker Nights
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Darker Nights. Night exposure, moon and sky adjustment. Additional reduction of AI night vision. Includes 200 different configurations of moon level, sky, and exposure, this only applies to the night.
Tales of Arise — The Broken Mask is Back
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Restores Alphen's legendary broken mask. Replaces his default "Unkempt Hair." .
Tales of Arise — Enhanced Black Swordsman Outfits
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Reskins for the Black Swordsman. I created just a few reskins for the new outfit from the SAO DLC collaboration. This does not change Kirito in the arena or in battle; it is solely for Alphen.
Tales of Arise — Dark Reconciler
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This mod enhances the standard Sincleaver armor and its variants. Install via this path / Tales of Arise / Arise / Content / Paks / ~ mods.
Tales of Arise — Enhanced 'Red Rose Sword' and 'Night Sky Blade'
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Red Rose Sword and KoB Night Sky Blade. A simple retexture of the new 'Blue Rose Sword' and 'Night Sky Blade' from the SAO collaboration DLC.
Tales of Arise — Increased Difficulty
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REWORKING DIFFICULTY. This mod reworks the difficulty to make it more challenging. Install via this path / Tales of Arise / Arise / Content / Paks / ~ mods.
Tales of Arise — Seductive Lord Vholran
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This mod transforms the standard attire of Lord Vholran into a more alluring version. .
