Endfield Framework

  • Arknights: Endfield — Endfield Framework
  • Arknights: Endfield — Endfield Framework
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ffll1
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This is a mod-loading framework designed for use with Vulkan or DX11. This framework only supports mods specifically created for use with it. Current features include:

  • The ability to freely modify materials and material parameters on any model, allowing a character to use any materials already present in the game;
  • Support for adding shape keys and shape key animations to mods;
  • A centralized panel for managing mod key-toggles, shape key sliders, and shape key animations;
  • Automatic generation of LODs (Levels of Detail) and complete skeleton structures for mod creators. More details: https://github.com/ssice-a/EFF.

How to use:

  1. Extract the files and copy their contents into your game installation directory (for example, D:\Hypergryph Launcher\games\Endfield Game).
  2. Extract your mod file and place it into the "mods" folder.

Note: To prevent conflicts between key-toggle states across different mods, you can press the Insert key to open the management panel and choose whether to enable or disable the key-toggle function. Update:

  • v1.9 adds support for particle systems in character mods.

Useful links:

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