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Endfield Framework
Author:
ffll1
Uploaded by:
Size:
1.41 MB
Date:
Today, 06:13
Downloads:
0
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Download (1.41 MB)October 27, 2026, 06:13 AMfrejjmvork_1793070816_591850.zip
This is a mod-loading framework designed for use with Vulkan or DX11. This framework only supports mods specifically created for use with it. Current features include:
- The ability to freely modify materials and material parameters on any model, allowing a character to use any materials already present in the game;
- Support for adding shape keys and shape key animations to mods;
- A centralized panel for managing mod key-toggles, shape key sliders, and shape key animations;
- Automatic generation of LODs (Levels of Detail) and complete skeleton structures for mod creators. More details: https://github.com/ssice-a/EFF.
How to use:
- Extract the files and copy their contents into your game installation directory (for example, D:\Hypergryph Launcher\games\Endfield Game).
- Extract your mod file and place it into the "mods" folder.
Note: To prevent conflicts between key-toggle states across different mods, you can press the Insert key to open the management panel and choose whether to enable or disable the key-toggle function. Update:
- v1.9 adds support for particle systems in character mods.
Useful links:
