Castlevania 2: Simon's Quest is a third-person role-playing game with a dash of action, horror and platforming from developers at Konami Industry Co. Ltd.. The game... Read more
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Games Used to Be Harder, Now They're Easier: Blame Capitalism. Or Is It?
Instead of getting caught up in this never-ending debate, I suggest we look at the issue of difficulty from a different angle and figure out why games from the ’80s and ’90s were so difficult, why their creators opted for a hardcore approach, and how the “economics” of the gaming industry influenced game design. Simply put, why is it that, because of capitalism, Mario has only three lives, and in Castlevania, every hit threatens to send Belmont tumbling into the nearest abyss?
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July 12, 2026