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Regen to full HP out of combat — Out-of-Combat Health Regeneration

  • Control Resonant — Regen to full HP out of combat — Out-of-Combat Health Regeneration
Author:
fame2gin
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43.99 kB
Date:
Yesterday, 12:06
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A quality-of-life gameplay modification for Control Resonant that automatically restores your health bar to full once an encounter ends, eliminating tedious backtracking for healing shards. The engine already houses an internal health-regeneration routine that was shipped disabled for the playable character. This mod activates that native system strictly while outside of combat encounters: the moment the game clears the combat state, your health smoothly refills to maximum. Once you re-engage hostile targets, settings instantly revert to vanilla, preserving standard combat stakes and pickup mechanics.

Key Features & Technical Architecture:

  • Full Out-of-Combat Refill — Automatically restores the health bar to maximum capacity the moment encounter flags drop.
  • Vanilla Combat Engagement — Instantly reverts to stock parameters during combat, keeping health drops and damage mechanics entirely untouched.
  • Native Engine Routines & Bugfix — Leverages the game's internal healing logic rather than forcing raw health values. Resolves an internal player data bug where the critical-health regeneration multiplier sits at -1 (which would otherwise damage the player), setting it safely to 1.0 outside combat.
  • Dynamic Signature Scanning — Uses zero hardcoded memory offsets. On its initial boot, the mod dynamically resolves internal functions and saves signatures into crmods\crheal.cache, making it highly resilient across official game patches.
  • Steam Achievements Compatible — Achievements remain fully functional; the mod does not interact with steam_api64.dll.
  • State Logging (crmods\crheal.log) — Diagnostic logging rewritten on each boot, verifying hook status and outputting real-time state switches (out of combat: refill / combat: vanilla regen).

Requirements & Installation:

  1. Ensure the FTG (F2G) DLL Mod Loader is installed in your root game directory.
  2. Extract the downloaded archive into your root game folder alongside CONTROLResonant.exe.
  3. Verify that the plugin binary resides at:
    CONTROL Resonant\crmods\crheal.dll
  4. Launch the game.
  5. Linux / Steam Deck (Proton): Standard installation path applies; no extra arguments are needed beyond the loader's WINEDLLOVERRIDES="winmm=n,b" %command% parameter.

Uninstallation:

  • Delete crheal.dll, crheal.cache, and crheal.log from the crmods\ directory.

Useful links:

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