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Cheat Engine Table (+14) [Expedition patch 0.0.292.5735]
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1585397909_1585397909_control_dx11.zipDownload (27.44 kB)
Update 4.4
- modified the ignore $ / materials. It turns out one of the filters isn't reusable in the Expedition patch. That filter has been updated, and I also took the opportunity to adjust the algorithm slightly: instead of increasing the visual amounts of your currency/materials to meet the requirement, the visual requirement will now be lowered to the amount you possess, to prevent occasional discrepancies in the visual amount of ability points.
undead
- health still decreases when hit, but you won't die.
- minimum health can be set via the entry. default: 0.5, can be modified by editing the script, line 6.
damage multiplier
- damage dealt to non-players will be multiplied by the specified multiplier.
- multiplier can be set via the entry x?. default: x2, can be modified by editing the script, line 3.
max ammo
- no reload~
recharge key
- when enabled, press R key to instantly recharge the clip to max.
- holding R key while aiming allows you to see the reload animation as well.
- I've changed the game's "Toggle Side" from R to another key obviously. You should do the same if you want this script to function correctly.
fast recharge
- when activated, once the ammo clip is empty, the time you need to wait until the gun starts to recharge will be reduced.
- when the gun begins to recharge from an empty clip, it will recharge to max instantly.
instant charge
- when activated, Pierce form can be fired instantly without charging, and Charge form will fire 3 projectiles instantly without charging.
max energy
- as the title indicates.
ignore ability points
- you can learn any abilities regardless of your current ability points.
- required ability points for an ability will appear to be zero, but your ability points will still decrease until they reach zero when you learn an ability.
ignore $ / materials
- activate before entering the Astral Constructs.
- you can craft anything in the Astral Constructs regardless of your current $ and materials.
- $ will still decrease until it reaches zero.
- materials will still decrease when you craft.
- ability points may be displayed as a large number in the base, but the actual ability points have not been altered in any way. If that happens, just deactivate both this and the ignore ability points script and the value shown should return to normal the next time you access a base.
- you should deactivate the script after you finish crafting. Activate it again the next time you need to craft.
levitate mod
- allows you to remain in the air as long as you wish when you enter levitation.
- after exiting levitation and starting to fall, if you press and hold the specified key/controller button and press the jump key/button, instead of floating down slowly, you will levitate up again.
- you won't automatically enter the hover state after your second levitate up. Instead, you must press the jump key/button again to stop levitating up and start falling again. In this falling state, you can choose to float down or levitate up (by holding the specified key/controller button) again.
- key can be changed via the entry's drop-down list. default: SHIFT key.
- controller button can be changed via the entry's drop-down list. default: Left Trigger.
evade/dash distance multiplier key
- when activated, press and hold the SHIFT key to evade/dash with a distance multiplied by 20.
- key can be changed via the entry's drop-down list.
- the multiplier can be changed via the entry x?.
walk key
- when activated, hold Alt key and move to walk. This could be useful for keyboard and mouse players.
- you can change the status to "toggle key" if you want to .... use toggle key instead of hold key.
- key can be changed via the entry's drop-down list.
slow motion
- just a simple lua script that allows you to hold 2 keys together, or hold either of the 2 keys, to change the game speed using CE's speedhack, which can be set up with hot-keys in CE's Settings anyway. The script just makes it so that you don't need to reset CE's hotkeys for different games.
- by script default, when activated, press CapsLock key, or Right Mouse Button, to enter slow motion, release the key to resume speed.
- change and/or? to "and" if you want to hold 2 keys together to enter slow motion.
unlock all outfits
- created based on findings shared by infogram.
- access the Control Point at the base (Central Executive) after activating the script.
- if you want to unlock the outfits individually, you can do so via the [outfits] pointers instead. Pointers will be populated when you access the Control Point at the base.
Process to launch:
1. Launch Cheat Engine, "Load" and select the table
2. "Select a process to open", choose the desired process.
3. Select the desired option and check it.
Update4.4
- updated ignore $ / materials. turns out one of the filter isn't reusable on the Expedition patch. updated that filter, plus took the chance to changed the algorithm a bit: instead of raising the visual amounts of your currency/materials to the requirement, now the visual requirement would be lowered to the amount you owned, to avoid the occasional messing up of the ability points' visual amount.
undead
- health still drop when being hit but you won't die.
- min health can be set via the entry. default: 0.5, can be changed by editing the script, line 6
damage multiplier
- damage deal to non-player will be multiplied by the specified multiplier.
- multiplier can be set via the entry x?. default: x2, can be changed by editing the script, line 3.
max ammo
- no reload~
recharge key
- when facilitated, press R key to recharge clip to max instantly.
- hold R key when you're aiming allows you to see the reload animation as well.
- I've changed the game's "Toggle Side" from R to another key obviously. you should do the same if you want this script to work properly.
fast recharge
- when activated, when the ammo clip is emptied, the time you need to wait until the gun start to recharge will be shorten.
- when the gun start to recharge from empty clip, it will be recharged to max instantly.
instant charge
- when activated, Pierce form can be fired instantly without charging, and Charge form will fire 3 projectiles instantly without charging.
max energy
- as title says.
ignore ability points
- you can learn any abilities regardless of your current ability points.
- required ability points of an ability would appear to be zero, but you ability points still decrease until it reaches zero when you learn an ability.
ignore $ / materials
- activate before you enter the Astral Constructs.
- you can craft anything in the Astral Constructs regardless of your current $ and materials.
- $ still decrease until it reaches zero.
- materials still decrease when you craft.
- ability points may be shown as a big number in the base, the actual ability points wasn't altered in anyway. if that happens, just de-activate both this and ignore ability points script and the value shown should back to normal the next time you access a base.
- should de-activate the script after you done crafting. activate again next time you need to craft.
levitate mod
- allows you to stay in air as long as you want when you enter levitation.
- after you exit the levitation and start falling, if you press and hold the specified key / controller button and press the jump key/button, instead of start floating down slowly, you'd levitate up again.
- you won't enter the hover state automatically after your second levitate up. instead you have to press the jump key/button again to stop levitating up, and start falling again after that. in this falling state, you can choose to float down, or levitate up (by holding the specified key / controller button)again.
- key can be changed via the entry's drop-down-list. default: SHIFT key.
- controller button can be changed via the entry's drop-down-list. default: Left Trigger.
evade/dash distance multiplier key
- when activated, press and hold the SHIFT key to evade/dash with a distance multiplied by 20.
- key can be changed via the entry's drop-down-list.
- the multiplier can be changed via the entry x?.
walk key
- when activated, hold Alt key and move to walk. could be useful for k+m player.
- you can change the status to "toggle key" if you want to .... use toggle key instead of hold key.
- key can be changed via the entry's drop-down-list.
slow motion
- just a simple lua script that allows you to hold 2 keys together, or hold either of the 2 keys, to change the game speed by using CE's speedhack, which can be done by setting up hot-keys in CE's Settings anyway. the script just make it so that you don't need to reset the CE's hotkeys for different games.
- by script default, when activated, press CapsLock key, or Right Mouse Button, to enter slow motion, release the key to resume speed.
- change and/or? to "and" if you want to hold 2 keys together to enter slow motion.
unlock all outfits
- made based on the findings shared by infogram.
- access the Control Point at the base (Central Executive) after you activated the script.
- if you want to unlock the outfits individually, you can do so via the [outfits] pointers instead. pointers will be populated when you access the Control Point at the base.
Процесс запуска:
1. Запустить Cheat Engine, "Load" и выбрать таблицу
2. "Select a process to open", выбрать нужный процесс.
3. Выбрать нужную опцию, поставить крест.
Related files:
Useful links:
