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Simple jump
Author:
Mhz
Uploaded by:
Size:
139.21 kB
Date:
January 14, 2026, 03:45 AM
Downloads:
29
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Download (139.21 kB)January 14, 2026, 03:45 AMprostojj-pryzhok_1768351538_737737.zip
It is important to load this mod after Harmony and ModSetting.
- Dodge is disabled while jumping;
- The longer you hold the jump key, the higher you jump;
- Includes Input Buffer, Coyote Time, and Inertia. If you press the jump key shortly before landing (up to 200ms), the jump will be registered and the character will jump immediately upon touching the ground, preventing missed jumps due to timing delay. Coyote Time: allows you to jump up to 150ms after leaving a platform, making edge jumps easier and reducing missed jump opportunities;
- All parameters can be adjusted in the mod settings;
- By default, the jump key is set to Z (recommended to switch to Space); dodge is set to Space (recommended to switch to Ctrl or another key);
- Provides a better jump experience when using third-person perspective mods (currently not compatible with TppGameMod);
- Supports custom jump sounds: to enable, place audio files in the audio folder. Local workshop folder: workshop\content\3167020\3599793211\audio. Supported formats: wav, mp3, and ogg. Multiple files can be added for random jump sounds. If no files are present, jumping will be silent.
Parameter details:
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- Minimum Jump Strength — initial vertical speed when jumping;
- Maximum Jump Strength — maximum vertical speed;
- Initial Acceleration — vertical speed added per second while holding the jump key;
- Acceleration Decay Rate — rate at which the added acceleration decays; higher values mean slower decay and longer acceleration duration;
- Air Control Strength — acceleration strength when using directional keys mid-air; higher values allow stronger mid-air directional influence;
- Air Inertia — horizontal movement inertia while in the air; higher values maintain horizontal momentum longer, allowing farther glides.
Useful links:
