Half-Life: Alyx
Add to My gamesHalf-Life: Alyx is a single-player first-person VR shooter with action and horror elements, set in an incredibly detailed and carefully crafted game world. At... Read more
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Half-Life: Alyx is a single-player first-person VR shooter with action and horror elements, set in an incredibly detailed and carefully crafted game world. At launch, it supported HTC Vive, Oculus Rift, Valve Index, and Windows Mixed Reality headsets. You can finish the game in 10 hours, while a thorough, complete playthrough takes around 15, thanks in large part to its full story campaign—something rarely seen in VR.
Game world
Alyx takes place in City 17, 15 years after the events of the first game and five years before Gordon Freeman arrives. The city is completely occupied by the Combine, who use it as their main base for carrying out their plans to wipe out humanity.
The developers preserved and expanded on all the familiar features of post-Soviet City 17: the industrial design of human buildings stands alongside the aliens’ enormous structures, and the same cars, containers, air conditioners, apartment furnishings, and much more all return. More attention is given to Xen’s wildlife breaking into the game world: many areas, especially basements, are filled with eerie fungi, carnivorous plants, and flowers that release harmful spores.
Alyx’s world is made up of linear levels, and the player is always moving forward. Valve worked to craft every square inch, not just with high-resolution textures but with meaningful details. Players can pick up and use all kinds of objects: put a bucket on your head to fool a barnacle; open a box and rummage through a stack of magazines; turn a radio’s dial; draw on windows; or grab a barrel, throw it at an enemy’s feet, and blow it up.
Exploring the world is an important part of the game, since supplies are always scarce. You might find ammo behind a book on a shelf, grenades in a toilet tank, or a health kit in a refrigerator.
Alyx features a familiar lineup of enemies (headcrabs, zombies, barnacles, Combine soldiers, antlions, drones, Striders, and others), all trained in new tricks. The bestiary has also been expanded with new subtypes, such as armored and electric headcrabs and zombies, as well as Combine machine gunners and assault troops with energy shields.
Background
Alyx takes place between Half-Life and Half-Life 2, at a time when almost nothing is known about the enemy. The main character is Alyx Vance, whom Gordon Freeman meets in the second game. Along with her father, Eli Vance (a former Black Mesa employee who escaped during the Incident), she discovers an important secret about the Combine that could deal a heavy blow to the occupiers.
Meanwhile, the Combine has tightened its control over the planet. The surviving humans have been driven into cities, including Alyx’s father. If the Combine find out who he is, they will kill him immediately. The brave young woman must not only save her father but also continue his work: the fledgling Resistance needs weapons, and crucial research is being conducted in secret.
Characters and Story
Alyx brings back all the important Half-Life characters, including the G-Man and the Vortigaunts, and introduces a few new ones. For example, there’s Russell, the inventor of the gravity gloves, who will advise and guide Alyx on her adventures. Unlike other VR projects, this game is more personal and features many cutscenes with supporting characters.
Unlike the stern Gordon Freeman, Alyx is a young woman who has spent her whole life under the Combine occupation and her father’s protection. She has only recently joined the Resistance and hasn’t seen many terrible things. So throughout the game, she shares her thoughts, jokes to herself or with Russell, and asks him to keep her company by chatting.
At the same time, Alyx expands and deepens the Half-Life universe with new weapons, monsters, and enemies, descriptions of events, and details about the larger story, which includes some very unexpected twists.
Single-Player Game
Alyx changes some of the series’ signature features. Gordon Freeman’s fast-paced shootouts are replaced by smaller encounters, where the heroine faces a handful of different enemies, such as heavily armored Combine soldiers and a few zombies. There are only three weapons: a pistol, a shotgun, and a submachine gun, though they can be upgraded with resin, a versatile crafting material.
The shooting is different from classic Half-Life games: instead of a crosshair, there’s a ring showing the area in space where a bullet might hit. Later, you can add a reflex sight or a laser sight for more accurate shooting. Boss fights are still part of the game, and each one is unique.
An important part of Alyx is its survival horror. The designers created many very dark rooms where players nervously look around with a weak flashlight and rely on their hearing, listening for things like a headcrab scuttling or zombies groaning. Otherwise, the single-player gameplay is typical: kill and fetch, go and find, and similar tasks, like in old-school shooters.
Puzzles make full use of 3D space. For example, you might hack an interface in the form of a 3D sphere, or connect a device by tracing wires scattered across several rooms, while enemies may be walking nearby.
The gravity gloves show information (health, stamina, and ammo), highlight the way forward, grab nearby objects, and more. They’re also useful for solving especially difficult puzzles, such as unlocking a door from a distance.
You can move using either the classic teleport, a quick move to a chosen point, or the classic walking mode. The game also tracks your head position, naturally shifting the view and making the experience more immersive. You use the controllers to shoot, operate Russell’s equipment, and perform all other actions.
Key Features:
- Valve Index owners received a free copy of the game and special bonuses;
- According to most professional reviewers, Alyx is the game to start with if you want to get to know virtual reality;
- There’s a level editor with all the tools and components needed to create virtual reality levels—anyone can create a level and share it through Steam.
Store Offers and Discounts
System requirements and PC test
- Windows 10
- CPU: Intel Core i5-7500
- RAM: 12 GB
- VRAM: 6 GB
- Video Card: GeForce GTX 1060; Radeon RX 580
- SteamVR
- Windows 10
- CPU: Intel Core i5-7500
- RAM: 12 GB
- VRAM: 6 GB
- Video Card: GeForce GTX 1060; Radeon RX 580
- SteamVR
Reviews and ratings
An exemplary VR game, a continuation of the cult series with intriguing and exciting lore.
Gameplay and physics are perfect
Sound 10/10
Story 10/10
Controls 10/10
Game 11/10
I personally shed a tear at the ending
Образцовая VR игра, продолжение культовой серии с интригующим и захватывающим лором.
Геймплей и физика идеальна
Звук 10/10
Сюжет 10/10
Управление 10/10
Игра 11/10
Лично пустил слезу на концовке
Half-Life: Alyx is a masterpiece, a breakthrough in the VR industry. From the first trailer I realized that this would be the best VR game. In my opinion, Valve set the bar, because at the time of the release of the very first Half-Life there were no similar games, some kind of effect or Valve wheel.
A big minus is the lack of Russian voice acting
It’s difficult to call this game Half-Life due to the lack of the famous mount, although the developers explained why they decided to “cut it out”
Half-Life: Alyx это шедевр, прорыв в VR-индустрии. Ещё с первого трейлера я понял, что это будет лучшей VR игрой. По моему мнению Valve задают планку, ведь на момент выхода самой первой Half-Life не было похожих игр, какой-то эффект или колесо Valve.
Большой минус отсутствие русской озвучки
Сложно назвать данную игру Half-Life из-за отсутствия знаменитой монтировки, хотя разработчики объяснили, почему решили её "вырезали"
EVERYTHING, except for the price, in which I also include the cost of the VR helmet and its components, the cost of a top-end bucket to get this miracle of technology up and running, is top notch! I personally liked the elaboration, the opportunity to touch and twist everything, turn it around, the jump scares, the plot! But I wouldn’t call it Half-Life, it’s more like just some kind of VR project that has little in common with our favorite game. 8/10.
ВСЁ, за исключением цены, в которую я вписываю ещё и стоимость VR-шлема и его составляющие, стоимость топового ведра, что бы это чудо техники запустилось, на высоте! Проработка, возможности всё потрогать и покрутить, повертеть, скримеры, сюжет, лично мне, понравились! Но, я бы не назвал это Half-Life, это скорее просто какой-то VR проект, мало имеющий общего с нашей любимой игрой. 8/10.
Of course it’s nice to be back in City 17, but there are a few caveats. Firstly, the main disadvantage is the break with the release... Many players simply do not understand the plot, what kind of Alex Vance, what kind of Illai, and they certainly cannot understand what kind of idiot G-man is... The second disadvantage is the mandatory use of VR technology, without a helmet and gamepads, you simply won’t be able to appreciate it, and this is also a very big minus, not everyone can handle such a toy and a computer. Also, the disadvantages include a decently torn plot, which is justified by the game over time and the price of the game itself, and so... Not a bad experience, nicely designed levels and a rather nicely presented story. Even with tasks like “give me, bring it, do it quickly, fuck off”
Конечно приятно вернуться в сити 17, но тут появилось несколько оговорок. Во первых, главный минус, это перерыв с выходом... Многие игроки просто не понимают сюжета, что за алекс вэнс, что за Иллай и уж точно не могут понять что за полудурок G-man... Второй минус, это обязательное использование vr технологий, без шлема и геймпадов, просто не получится оценить и это тоже очень большой минус, не каждый потянет такую игрушку и компьютер. так-же к минусам можно отнести прилично порванный сюжет, который оправдывается игрой со временем и цену самой игры, а так... Неплохой опыт, приятно сконструированные уровни и довольно приятно подающаяся история. Даже при условии заданий типа "дайподайпринеси, сделай быстро, отвали"
Half-Life, as always, steps into the future despite the others.
The only and main disadvantage is the price for the equipment (VR helmet and controllers)
And in terms of Gameplay, the game surpasses other VR games hundreds, if not thousands of times.
The same graphics take this Masterpiece into the future, but I’m generally silent about the controls)
All of us, in my opinion, as children would like to approach an object in a game, turn it in our hands, and interact with the player. Or just like "Gaingster" shoot at the enemy.
Purely my personal opinion, This game will give impetus to the era of games of the 21st century.
Half-Life как всегда шагает в будущее не смотря на остальных.
Единственный и основной минус так это цена за оборудование(VR-шлем и контроллеры)
А по Геймплею игра превосходит остальные игры по VR в сотни, если не тысячи раз.
Та же графика уносит этот Шедевр в будущее, а про управление вообще молчу)
Все мы, по моему мнению в детстве хотели бы подойти в игре к предмету, повертеть его в руках, взаимодействовать с игроком. Либо же просто как "Гэйнгстер" пострелять в противника.
Сугубо мое личное мнение, Эта игра даст толчек в эре игр 21 века.
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