An exciting sandbox emphasizing freedom of action and exploration of an almost infinite open world. Created through procedural generation, it is filled with... Read more
Shine 3.0
Author:
tapeQ
Uploaded by:
Size:
98.23 MB
Date:
Yesterday, 11:45
Downloads:
61
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Download (98.23 MB)August 17, 2026, 11:45 AMshine-3-0_1786956333_288370.zip
Shine 3.0 is a comprehensive client-side graphics mod for Minecraft on Fabric that completely overhauls the game's visuals: from advanced lighting and dynamic weather to procedural foliage, ambient wildlife, and deep camera post-processing.
Key Features:
- Lighting & Rendering: Configurable Bloom, Rim Light (edge lighting for entities and blocks), sun and moon God Rays / Sky Volumetric Lighting, client-side Colored Lighting, Canopy Shade and Plant Contact Shadows, rasterized pixel Water Reflections, and smooth Chunks Fade.
- World & Atmosphere: Multi-layered procedural clouds, shooting stars, biome-specific fog, water caustics, shoreline foam, foliage wind sway, thermal and chromatic distortion effects, and procedural grass geometry (Grass Blades) with physical bending and distance LOD.
- Interactive World: Footprints and surface imprints, grass and flowers swaying/bending around moving entities, wobbly twigs and branches, boat wakes and splashes, floating flower petals, and interactive leaf litter.
- Particles & Ambient Life: Flocks of birds with procedural wing animations, geese flying in V-formations, circling vultures, butterflies, fireflies, deep-ocean jellyfish, wind-driven tumbleweeds, and atmospheric motes for the Nether, Sculk, and Pale Garden.
- Dynamic Weather: Block-Side Rain dripping down exposed faces, puddle formation and evaporation, light rain and clearing drizzle, rainbows, auroras, Nether storms, and dynamic lightning flashes.
- Camera & Post-Processing: Cinematic Depth of Field, Motion Blur, animated Camera Noise, low-light desaturation, adaptive color palette, camera shake on explosions and events, and per-biome Color Grading.
System Requirements:
- Minecraft: 1.21.11
- Fabric Loader: ≥ 0.18.4
- Fabric API: ≥ 0.140.0
- Sodium: ≥ 0.8.12
- Java: ≥ 21
Default Keybinds:
- K — Open Shine Editor.
- B — Toggle Bloom.
- F8 — Open / Stop FPS Diagnostics.
- Other actions (Toggle Shine, Open Last Shine Page) can be configured in Minecraft's Controls menu under the Shine category.
Customization & Optimization:
- Custom Particles: A built-in editor to create custom client-side particles from PNG textures (including vertical frame strip animations) with filters for biomes, time of day, and weather.
- Shine Packs: Resource pack support to add or customize bird species, interactive flowers, and environmental details.
- Performance Presets: Built-in profiles ranging from Ultra down to Max Performance that reduce workload without completely disabling visual effects.
- FPS Reports: Detailed performance diagnostic recordings (average FPS, 1% low, P95 frame time, particle counts, and module load) saved as readable TXT summaries and detailed JSON files in config/shine/diagnostics/.
- Client Testing Commands:
/shine lightrain [start|stop]
/shine netherstorm start|stop
/shine rainbow spawn|despawn
/shine vulture spawn|despawn
Useful links:
