Post-apocalyptic action game about a nuclear disaster with old-school graphics in the spirit of S.T.A.L.K.E.R. After a nuclear disaster, the bunker becomes the last... Read more
Table for Cheat Engine
Author:
VampTY
Uploaded by:
Size:
3.54 kB
Date:
October 31, 2025, 10:04 AM
Downloads:
196
-
Download (3.54 kB)October 31, 2025, 10:04 AMtablica-dlja-cheat-engine_1761894299_661560.rar
Functions and commands:
- GravityScale.
- MaxStepHeight.
- JumpZVelocity.
- JumpOffJumpZFactor.
- MaxWalkSpeed.
- MaxWalkSpeedCrouched.
- MaxSwimSpeed.
- MaxFlySpeed.
- MaxCustomMovementSpeed.
- MaxAcceleration.
- JumpMaxHoldTime.
- JumpMaxCount.
- JumpCurrentCount.
- JumpCurrentCountPreJump.
- CurrentHealth.
- CurrentStamina.
- CurrentHunger.
- CurrentThirst.
- CurrentRadiation.
- CurrentInsanity.
- CurrentCharacterState.
- HoldingInvSlot.Occupied.
- HoldingInvSlot.Item.Amount.
- HoldingInvSlot.Item.UseAmount.
- HoldingInvSlot.Item.Durability.
- HoldingInvSlot.Item.DecayTime.
- HoldingInvSlot.Clump.
- HoldingInvSlot.Blocked.
- NewHoldingInvSlot.Occupied.
- NewHoldingInvSlot.Item.ID.
- NewHoldingInvSlot.Item.Amount.
- NewHoldingInvSlot.Item.UseAmount.
- NewHoldingInvSlot.Item.InUse.
- NewHoldingInvSlot.Item.Durability.
- QuickSlots.
- MaxQuickSlots.
- MaxHealth.
- StartingHealth.
- MaxStamina.
- StartingStamina.
- UseThirst.
- MaxThirst.
- StartingThirst.
- ThirstReductionTime.
- DehydrationDamage.
- DehydrationDamageTime.
- UseHunger.
- MaxHunger.
- StartingHunger.
- StarvationDamageTime.
- StarvationDamage.
- HungerReductionTime.
- ClearInventoryOnDeath.
- ClearLearnRecipesOnDeath.
- DeletePlayerSaveOnDeath.
- DeadBodyDespawnTime.
- UseHealthRegeneration.
- HealthRegenerationTickAmount.
- MinHealthRegenerationHunger.
- MinHealthRegenerationThirst.
- RegenerationTickTime.
- UseFallDamage.
- FallDamage.
- StartFallDamageTime.
- ResourceHarvestAmount.
- UseLearnableRecipes.
- RadiationDamage.
- RadiationDamageTime.
- RadiationReductionTime.
- StartingRadiation.
- MaxRadiation.
- RadiationReduction.
- MinStaminaRegenerationThirst.
- MinStaminaRegenerationHunger.
- StaminaRegeneration.
- MaxInsanity.
- QuickDropKeyDown.
- CharacterSprint.
- CharacterFalling.
- MaxWalkSpeed.
- StandardTPFOV.
- StandardFPFOV.
- ChangeCameraPPS.
- TotalDetectedRadiation.
- Death?
- PrimaryWeaponDurability.
- SecondaryWeaponDurability.
- Sprinting.
- MovementSpeed.
- CurrentWeight.
- ItemCount.
- NewCraftingRecipe.
- CraftingAmount.
- ListingFound.
- Crafting.
- NewRecipe.
- CurrentCraftingRecipe.
- CraftingDetails.CraftingType.
- RandomItemSpawning.SpawnRandomItems.
- RandomItemSpawning.SpawnItemsOnStart.
- RandomItemSpawning.SpawnItemsOnTimer.
- RandomItemSpawning.AlwaysSpawnItems.
- RandomItemSpawning.MinItemAmount.
- RandomItemSpawning.MaxItemAmount.
- SlotsConstructed.
- TotalWeight.
- RandomItemSpawning.MaxAlwaysSpawnAttempts.
- RandomItemSpawning.NoItemSpawnChance.
- UseDestructionBag.
- DecayMultiplier.
- SlotsConstructed.
- TacticalRigEquipmentSlot.EquipmentType.
- TacticalRigEquipmentSlot.Item.UseAmount.
- TacticalRigEquipmentSlot.Item.Durability.
- TacticalRigEquipmentSlot.Item.DecayTime.
- GlovesEquipmentSlot.EquipmentType.
- GlovesEquipmentSlot.Item.UseAmount.
- GlovesEquipmentSlot.Item.Durability.
- GlovesEquipmentSlot.Item.DecayTime.
- ShirtEquipmentSlot.Item.ID.
- ShirtEquipmentSlot.Item.Amount.
- ShirtEquipmentSlot.Item.UseAmount.
- ShirtEquipmentSlot.Item.InUse.
- ShirtEquipmentSlot.Item.Durability.
- ShirtEquipmentSlot.Item.DecayTime.
- ShirtEquipmentSlot.EquipmentType.
- BackpackEquipmentSlot.EquipmentType.
- BackpackEquipmentSlot.Item.ID.
- BackpackEquipmentSlot.Item.Amount.
- BackpackEquipmentSlot.Item.UseAmount.
- BackpackEquipmentSlot.Item.InUse.
- BackpackEquipmentSlot.Item.Durability.
- BackpackEquipmentSlot.Item.DecayTime.
- PantsEquipmentSlot.EquipmentType.
- PantsEquipmentSlot.Item.ID.
- PantsEquipmentSlot.Item.Amount.
- PantsEquipmentSlot.Item.UseAmount.
- PantsEquipmentSlot.Item.InUse.
- PantsEquipmentSlot.Item.Durability.
- PantsEquipmentSlot.Item.DecayTime.
- EyewearEquipmentSlot.Item.ID.
- EyewearEquipmentSlot.Item.Amount.
- EyewearEquipmentSlot.Item.UseAmount.
- EyewearEquipmentSlot.Item.InUse.
- EyewearEquipmentSlot.Item.Durability.
- EyewearEquipmentSlot.Item.DecayTime.
- ShoesEquipmentSlot.EquipmentType.
- ShoesEquipmentSlot.Item.ID.
- ShoesEquipmentSlot.Item.Amount.
- ShoesEquipmentSlot.Item.UseAmount.
- ShoesEquipmentSlot.Item.InUse.
- ShoesEquipmentSlot.Item.Durability.
- ShoesEquipmentSlot.Item.DecayTime.
- HelmetEquipmentSlot.EquipmentType.
- HelmetEquipmentSlot.Item.ID.
- HelmetEquipmentSlot.Item.Amount.
- HelmetEquipmentSlot.Item.UseAmount.
- HelmetEquipmentSlot.Item.InUse.
- HelmetEquipmentSlot.Item.Durability.
- HelmetEquipmentSlot.Item.DecayTime.
- SecondaryWeaponSlot.Item.ID.
- SecondaryWeaponSlot.Item.Amount.
- SecondaryWeaponSlot.Item.UseAmount.
- SecondaryWeaponSlot.Item.InUse.
- SecondaryWeaponSlot.Item.Durability.
- SecondaryWeaponSlot.Item.DecayTime.
- PrimaryWeaponSlot.Item.UseAmount.
- PrimaryWeaponSlot.Item.InUse.
- PrimaryWeaponSlot.Item.Durability.
- PrimaryWeaponSlot.Item.DecayTime.
- UseRandomStartingWeapons.
- UseTotalArmour.
- ArtifactEquipmentSlot.Item.ID.
- ArtifactEquipmentSlot.Item.Amount.
- DisableCharMovement.
How to run:
- Open "Cheat Engine";
- Click "Load" and select the table;
- Click "Select a process to open" and choose the desired process;
- Select the required option and check the box.
Related files:
Useful links: