No Negative Capture Traits

  • Palworld — No Negative Capture Traits
Author:
burdock12
Size:
3.89 kB
Date:
July 11, 2026, 05:28 PM
Downloads:
1
0.0 / 10
No one has rated the file yet.
  • July 11, 2026, 05:28 PM
    no-negative-capture-traits-udalenie_1783780116_752922.zip
    Virus check from Virustotal: the file is safe (view report)
    Download (3.89 kB)

A highly efficient and configurable UE4SS Lua script utility that automatically sanitizes or upgrades unwanted passive traits the exact moment a Pal is successfully captured. The framework references skill ranks directly from active game memory matrices rather than hard-coded text logs, ensuring flawless compatibility across all game languages.

Core Features & Mechanics:

  • Dual Operational Modes (Adjustable via Configuration):

    • Mode 1: Instantly wipes away negative passive traits upon a successful capture routine, leaving those active slots empty.
    • Mode 2: Dynamically replaces any rolled passive trait that scores below a user-defined minimum quality rank.
  • Vanilla Asset Integrity: Draws replacement parameters strictly from trait pools tagged by the engine as normally assignable to Pal frames. Features an internal guardrail to prevent duplicate passive skills on the same entity.
  • Safe Execution: Processes updates seamlessly inside runtime memory without modifying or breaking local save files.

Scope & Constraints (Important Notice):

  • Triggers strictly when a capture sequence succeeds (fully operational on standard wild assets and Boss/Alpha Pal frames).
  • Does NOT retroactively alter or clean up companion frames owned prior to mod installation.
  • Has zero effect on breeding charts, egg hatching metrics, merchant shops, rescue cages, or initial wild NPC generation arrays before capture.
  • Will not force-generate or fill empty passive slots if the captured Pal rolled with fewer traits.

Multiplayer Architecture:

  • This modification must be deployed directly onto the authoritative host machine or dedicated server architecture. Running the script solely on a connecting client instance will not reliably persist structural passive trait overrides to the shared world data.

Prerequisites:

  • Active functioning installation of the UE4SS modding framework for Palworld.

Installation instructions:

  1. Download and extract the modification archive package.
  2. Copy and drop the folder named NoNegativeCaptureTraits straight into your internal mod loading directory path:
  3. Palworld/Pal/Binaries/Win64/ue4ss/Mods/
  4. File Structure Validation: Verify that the target directory tree structure reads exactly as follows:
    ue4ss/Mods/NoNegativeCaptureTraits/enabled.txt
    ue4ss/Mods/NoNegativeCaptureTraits/Scripts/main.lua
    ue4ss/Mods/NoNegativeCaptureTraits/Scripts/config.lua
  5. The packaged enabled.txt file handles automated mod initialization on current framework configurations. If your local legacy UE4SS deployment relies on a manual mods.txt file, open it and append this string on a fresh line:
    NoNegativeCaptureTraits : 1
  6. Fully restart the Palworld application to apply changes.

Related files:

Useful links:

Comments 0