BepInExPack

  • Peak — BepInExPack
Author:
BepInEx
Size:
654.46 kB
Date:
August 16, 2025, 04:30 AM
Downloads:
934
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This is the BepInEx 5.4.23.3 pack for PEAK. BepInEx is a general-purpose framework for Unity modding. BepInEx includes tools and libraries to:

Load custom code (plugins) into the game on launch;

Patch in-game methods, classes, and even entire assemblies without modifying the original game files;

Configure plugins and output game logs to the console or a file;

Manage plugin dependencies.

Pack contents

  • The pack is preconfigured and ready to use with PEAK. In particular, it includes a preconfigured BepInEx.cfg file with the following changes:
  • HideManagerGameObject is set to true;
  • winhttp.dll is replaced with a fork that can bypass -force-vulkan;

If PEAK crashes on startup, add -dx12 to your launch parameters (Settings > Debugging > Set launch parameters).

How to launch:

  1. Extract the archive to a separate folder. Do not extract directly into the game folder;
  2. Move the contents of the BepInExPack folder into the game folder (where the game executable is located);
  3. Run the game. If everything is working correctly, the BepInEx console will appear on your desktop.

Useful links:

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