Map Tracker Plus - Minimap and Collectibles

  • Phantom Blade Zero — Map Tracker Plus - Minimap and Collectibles
  • Phantom Blade Zero — Map Tracker Plus - Minimap and Collectibles
  • Phantom Blade Zero — Map Tracker Plus - Minimap and Collectibles
  • Phantom Blade Zero — Map Tracker Plus - Minimap and Collectibles
  • Phantom Blade Zero — Map Tracker Plus - Minimap and Collectibles
  • Phantom Blade Zero — Map Tracker Plus - Minimap and Collectibles
Author:
PiPiFanDev
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383.24 kB
Date:
Today, 11:19
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This modification integrates a circular minimap, collectible markers, and an on-screen target tracking system into the native Phantom Blade Zero interface. It allows you to select any item on the world map and keep its direction, straight-line distance, and height difference in view while exploring. It operates standalone without the UE4SS framework.

Key Features:

  • World map and a circular minimap for locating uncollected resources, equipment, books, pages, and other supported items.
  • Click to track functionality showing item name, distance, height difference, and off-screen directional indicators.
  • Sixteen marker categories with toggles to display all items or restrict icons to explored areas while preserving map fog.
  • Acquisition hints appearing when hovering over markers with verified source data.
  • Native visual style using game icons, category colors, and tracked target highlights.
  • Multilingual support that automatically matches the game language, including English and Russian.

Installation:

  1. Close the game.
  2. In Steam, right-click Phantom Blade Zero, navigate to Manage, and select Browse local files.
  3. Extract the downloaded archive.
  4. Copy the ProjectPBZ folder from the archive into your game directory and confirm folder merging.
  5. Verify that the three zzz_PBZMapTracker_P files with pak, utoc, and ucas extensions sit in the tilde mods folder inside ProjectPBZ\Content\Paks.

How to Use:

  • Open the world map and select the collectible categories you want visible.
  • Click on any marker to initiate tracking.
  • Return to the game and follow the minimap and on-screen directional indicators.
  • Click the tracked marker again to stop tracking.
  • The indicator displays straight-line distance and elevation difference without calculating a walkable path.

Useful links:

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