Resistance: Retribution

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Resistance: Retribution - about the game: description, player ratings, release date

Resistance: Retribution is a third-person sci-fi shooter set after the events of Resistance: Fall of Man. Former British Marine James Grayson sets out to destroy... Read more

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81/100
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About the Game

Resistance: Retribution is a third-person sci-fi shooter set after the events of Resistance: Fall of Man. Former British Marine James Grayson sets out to destroy Chimeran conversion centers after a personal tragedy, but discovers that the Chimera have developed a new way to convert humans. The European resistance, the Maquis, recruits him for an operation to reclaim the continent alongside Cartwright and Parker.

Combat pits the player against the Chimera, including returning enemies from previous games in the series as well as new types. The game also features multiplayer for up to eight players, with five modes including Team Deathmatch, Capture the Flag, Containment, and Assimilation.

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I’m not familiar with the older brothers, the main parts of the series, and I would hardly have gotten acquainted with this game if it had not been bundled with the PSP itself. The relationship was good, I went from beginning to end, and destroyed the aliens to my heart's content (they were the ones I remember most, with their characteristic eyes and fangs; it seems they have become quite recognizable). And we can say with confidence that, for a portable Sonya, the game is really cool. I remember well that the controls were convenient and the gameplay was quite entertaining.

What surprised me was that the game was developed by the same studio that would later screw up Golden Abyss in the Uncharted line. They can, after all. Although a lot of water could have flowed under the bridge since then...

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Со старшими братьями, главными частями серии, не знаком, и с этой игрой вряд ли бы ознакомился, если бы она не шла в комплекте с самой PSP. Отношение сложилось хорошее, прошёл от начала до конца, вдоволь поуничтожал пришельцев (именно они запомнились больше всего, со своими характерными глазами и клыками; кажется, довольно узнаваемы стали). И можно с уверенность сказать, что как для портативной «Соньки» игра действительно крута. Хорошо запомнилось, что управление было удобным, а игровой процесс достаточно занятен.

Удивило меня то, что разрабатывала игру та же студия, что позже напортачит с «Золотой бездной» в линейке Uncharted. Могут ведь. Хотя с тех пор много воды могло утечь…

7.5
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