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Performance Boost and FG Enabler — Stutter Fix & FSR 3 Frame Generation

  • Silent Hill: Townfall — Performance Boost and FG Enabler — Stutter Fix & FSR 3 Frame Generation
  • Silent Hill: Townfall — Performance Boost and FG Enabler — Stutter Fix & FSR 3 Frame Generation
  • Silent Hill: Townfall — Performance Boost and FG Enabler — Stutter Fix & FSR 3 Frame Generation
Author:
ecalooj
Size:
5.67 kB
Date:
September 25, 2026, 01:00 PM
Downloads:
38
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A performance optimization suite for Silent Hill: Townfall engineered to resolve core Unreal Engine 5 bottlenecks, including traversal hitches, shader compilation stutter, and suboptimal memory allocation. Designed to deliver consistent frametime pacing on both modest and high-end hardware, this mod cleans up background overhead without sacrificing graphical fidelity. An optional Engine.ini profile is also provided to force AMD FSR 3 Frame Generation at the engine/system level.

Key Features:

  • Traversal Stutter Fix — Calibrates asynchronous asset streaming and memory cache pools to eliminate micro-freezes when crossing cell borders or rotating the camera rapidly.
  • Proactive Shader Pre-Caching — Keeps shader caching active in background threads, eliminating sudden framerate dips inside heavy fog, particle-dense scenes, and combat.
  • Dynamic VRAM Management — Dynamically adjusts the texture pool according to physical VRAM capacity (tested across 8GB cards up to 16GB+), mitigating texture pop-in and Out-of-Memory crashes.
  • Zero Visual Downgrade — Leaves Lumen global illumination, Nanite meshes, fog density, and shadow maps untouched. In-game graphics settings remain fully authoritative.
  • DirectX 12 Pipeline Cleanup — Strips redundant debug logging, telemetry, and memory stalls to achieve flat, smooth frametimes.
  • Optional FSR 3 Frame Generation — Dedicated configuration profile to force driver/system-level FSR 3 frame interpolation.

Installation Instructions:

Main File (.PAK Version — Recommended):

  1. Download and extract the main archive.
  2. Copy the zzz_UniversalPerformance_P.pak file.
  3. Paste it into your game's mod directory:
    .../Silent Hill Townfall/Townfall/Content/Paks/~mods/
  4. (Create the ~mods directory inside Paks if it does not exist).

Optional File (FSR 3 / Frame Gen Engine.ini):

  1. Paste it into your local appdata folder (confirm overwrite when prompted):
    %LOCALAPPDATA%\Townfall\Saved\Config\Windows\
  2. Check the properties of the placed Engine.ini and verify that the "Read-only" attribute is enabled.

Uninstallation:

  • Delete zzz_UniversalPerformance_P.pak from the ~mods directory and restore your original Engine.ini (or delete the modified file so the game generates a fresh one).

Useful links:

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