Stellaris is a real-time space strategy game. The local space is procedurally generated, and the local planets are inhabited by different alien races. At the... Read more
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Best Mods and Skins for Stellaris
TOP-25 best files in category Stellaris / Mods and Skins of all time, sorted by the number of unique downloads.
Some Improvements
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Spolens Tweaks. This mod will introduce several changes to enhance the game. Features: - F4 opens the technology window - allows you to see star names, slightly reducing their size. - reduced texture for empire borders to lessen system load - chan ...
Reduced Maintenance Costs
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This mod halves the upkeep costs for your ships, bases, modules, and more. Modified files list: 03_scripted_variables_ships 00_starbases 00_starbase_buildings 00_starbase_modules
Unlocking All Precursor Beings 2.6
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This mod allows you to unlock all the precursors! And gain all their bonuses, from home systems of the precursors to their relics. Triggers that blocked the ability to find more than one event with the precursors have been disabled. I have not test ...
Mod Pack for 2.3.2+
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This is the mod pack I use for Stellaris 2.3.2: A brief overview of the main modifications: (MasseffectThemePack) — A race mod with a blue interface and music from Mass Effect, enable/disable as desired. Extra Ship Components 3.0 — new ...
Planet Nirn from TES
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With this mod, I attempted to recreate Nirn from the beloved game series The Elder Scrolls. After searching the internet, I found out that Nirn orbits the star Magnus (I couldn't find information about other planets of this star), and there are 7 moo ...
Graphic Mod Pack (Pack of graphics and UI mods) [2.2.4]
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The pack contains mods: 1. Colored Icons. Colored icons. Levels of governors, scientists, uninhabitable sectors, unemployment, and more. 2. Colored Map Icons. Colored icons for the map. Megastructures, bases, and more. 3. Colored Progressbars ...
More Titans and Colossi 2.2.7
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Although the mod is quite simple, I got tired of explaining how to create it myself, so I updated it for 2.2.7 Now you can build up to 200 Titans (the standard limit is 20 Titans), and up to 3 Colossi. After researching the "Titan" technology, you ...
Aspiration Bonuses 2.6.2
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I revamped it for the new version, making it less cluttered. Now traditions and technologies provide 1 perk as usual, and after studying the technology "Theory of Ascension", a new technology called "Great Future" will become available, granting 1 p ...
Expansion of the Galactic Community (Galactic community expanded) 2.8+
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The concept of the 'Galactic Community in vanilla' is elegant but suffers from being incredibly slow and lacking substance. This mod aims to address these issues by speeding up the Galactic Community and adding a variety of new resolution trees, as w ...
Aspiration Bonuses [2.2.6]
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This mod allows you to unlock 18 bonuses for aspirations. When unlocking traditions, instead of one bonus, you will receive 2. Additionally, by researching the Megastructures technology, you will also gain several points.
Pulsar Star Travelling – Traveler of Pulsating Stars
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This mod introduces a travel feature for special neutron stars: "Pulsars". You need to research the technology "Pulsar Star key" to unlock the ability to travel through Pulsating Neutron Stars, which are brighter than regular neutrons. It will take y ...
Aspiration Bonuses 2.3
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This mod allows you to unlock 18 bonuses for aspirations. Now traditions and technologies provide the usual 1 perk, and after researching the technology "Theory of Ascension", a new technology "Great Future" will be available, which will grant 1 per ...
Megastructures - Removal of Restrictions 2.6.2
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The mod allows the construction of more than one Dyson Sphere, Science Complex, Strategic Center, Decompressor, and Art Megacomposition. Other megastructures either do not require changes (like the ring world) or do not need restrictions on the numbe ...
Megastructures - Lifting Restrictions [2.2.6]
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Removes restrictions on the simultaneous construction of Megastructures, plus allows building more than one Dyson Sphere and Science Nexus, Decompressor, etc. The only exceptions are the Watcher Complex and Assembly. Replaced the bonus at the Strate ...
Artificial Intelligence
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The archive contains two mods that enhance AI behavior in the game. Glavius's Ultimate AI for 2.2.7 – the mod's goal is to make the AI use perks and technologies to keep up with the player, build megastructures, fleets, role-playing, etc. Star ...

