Stellaris is a real-time space strategy game. The local space is procedurally generated, and the local planets are inhabited by different alien races. At the... Read more
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Best Mods and Skins for Stellaris
TOP-25 best files in category Stellaris / Mods and Skins of all time, sorted by the number of unique downloads.
Some improvements
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Spolens Tweaks. This mod will bring several changes to make the game better. Features: - F4 opens the technology window - allows you to see the names of the stars, making them slightly smaller. - the texture for the borders of the empire has been ...
Cheap content
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Lowered Upkeep. This mod halves the cost of maintaining your ships, bases, modules, and more. List of changed files: 03_scripted_variables_ships 00_starbases 00_starbase_buildings 00_starbase_modules
Unlocking all Forerunners 2.6
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The mod makes it possible to open all the forerunners! And get all their bonuses, from the Forerunners' home systems to their relics. Triggers that blocked the ability to find more than one event with forerunners were disabled. I haven’t tried the ...
Assembly of mods for 2.3.2+
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Collection of mods for Stellaris 2.3.2 on which I play: A short description of the main modifications: (MasseffectThemePack) — Mod for races, blue interface and music from mass effect, enable/disable as desired. Extra Ship Components 3.0 - new com ...
Planet Nirn from TES
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With this mod I tried to copy Nirn from the beloved The Elder Scrolls series of games. After searching the Internet, I found out that Nirn is in the orbit of the star Magnus (I couldn’t find any information about other planets of this star), and 7 mo ...
Pack of graphics and UI mods [2.2.4]
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The pack contains mods: 1. Colored Icons. Colored icons. The level of governors, scientists, unsuitable sectors, unemployment and more. 2. Colored Map Icons. Colored icons for the map. Megastructures, bases and more. 3. Colored Progressbars. C ...
More Titans and Colossi 2.2.7
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Although the mod is quite simple, I was tired of explaining how to make it myself, so I updated it for 2.2.7 You can now build up to 200 Titans (the standard limit is 20 Titans), and up to 3 Colossi. After studying the “Titan” technology, it is pos ...
Aspiration Bonuses 2.6.2
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I remade it for the new version, at the same time making it less cheating. Now traditions and technologies give 1 perk as usual, and after studying the “Ascension Theory” technology, a new technology “Great Future” will be available, which will give ...
Expansion of the Galactic Community (Galactic community expanded) 2.8+
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The concept of the 'Galactic Community in vanilla' is elegant but suffers from being incredibly slow and lacking substance. This mod aims to address these issues by speeding up the Galactic Community and adding a variety of new resolution trees, as w ...
Aspiration Bonuses [2.2.6]
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The mod makes it possible to unlock 18 bonuses for aspirations. When you open traditions, instead of one bonus, you will receive 2. Also, by researching Megastructure technology, you will also receive several points.
Pulsar Star Traveling – Traveler of Pulsating Stars
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This mod adds a travel feature for special neutron stars: "Pulsars". It is necessary to study the Pulsar Star key technology to open the possibility of traveling through Pulsating Neutron Stars, which are brighter than simple neutron ones. It will ta ...
Aspiration Bonuses 2.3
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The mod makes it possible to unlock 18 bonuses for aspirations. Now traditions and technologies give 1 perk as usual, and after studying the “Ascension Theory” technology, a new technology “Great Future” will be available, which will give 1 perk eve ...
Megastructures - Removing restrictions 2.6.2
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The mod makes it possible to build more than one Dyson sphere, Scientific complex, Strategic center, Decompressor and Art. Mega composition. The remaining megastructures either do not require changes (such as the ring world), or do not need to remove ...
Megastructures - Removing restrictions [2.2.6]
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Removes restrictions on the simultaneous construction of Megastructures, plus makes it possible to build more than one Dyson sphere and Scientific Complex, Decompressor, etc. the exceptions were the Watch Complex and the Assembly. Replaced the bonus ...
Artificial intelligence
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The archive contains two mods that improve the behavior of AI in the game. Glavius's Ultimate AI for 2.2.7 is the task of the mod to force the AI to use perks, technologies in order to keep up with the player, building mega-structures, fleets, pla ...

